Act 3 - Round 9

General Summary

Force Dispositions

The Harbingers
Calderon Firebase (H13) - Level 3 -

  • (Pilots) Adamant, "Deadeye", "Pilgrim", "Bones", "Badboi", "Trailblazer", "Sureshot", "Spike", "Patty-Cake", "Boomstick", "Cinders", "Jungle Jackie"
  • (Vehicle Crews) Crew 33, Crew 11, Crew 6, Crew 9, "Hartford Crew"
  • (Mechs) AS7-D, AWS-8Q, STK-3F, HCT-3F A, HCT-3F B, HCT-3F C, HCT-3F DCTF-1X, MON-67 A, MON-67 B, SDR-5V, JVN-10F, CN9-A, ENF-4R A, ENF-4R B, WSP-1A, OTL-4D
  • (Vehicles) Von Luckner, Behemoth, LRM Carrier, Schrek PPC Carrier
  • (Medical Team) Medical Crew A, B
  • (Tech Team - Mech) Tech Crews A-N
  • (Tech Team - Vehicles) Tech Crew a-c
Holfield Mining Post (J14) - Level 1 -
  • None

Priam Company
Minos Firebase (E23) - Level 2 -

  • (Pilots) Simone, Aubrey, Mikell, Reginald, Casey, Otto, Vandal, Kelly, Erik, Calvin
  • (Vehicle Crews) "Crazy Eight", Crew 12, Crew 86, Crew 32
  • (Mechs) WHM-6R A, WHM-6R B, GRF-1N A, GRF-1N B, RVN-1X, LCT-1V, STK-3F, OSR-2C, SHD-2H, VLK-QA, VTR-9B, WLF-1, STG-3G, JR7-D, PHX-1
  • (Vehicles) Condor A, Condor B, Manticore, Scimitar
  • (Medical Team) Medical Team Alpha
  • (Tech Team - Mech) Tech Crews A-J
Listening Post (G22) - Level 1 -
  • None
Skyros Firebase (K21) - Level 1
  • (Infantry) Alopex Platoon
City Patrol
  • (Infantry) Lorelei Team

 

Actions Phase

Harbingers Actions

  • 1. Build Defenses: Calderon Firebase. 4x Heavy Emplacements, 2x Heavy LRM Turrets, 2x Mech-Killer Turrets. (Credit: 2x Light Emplacements, 50 SP) (-300 SP)
  • 2. Rapid Repair: AS7-D (-100 SP)
  • 3-5. Reserved
  The Harbingers quickly set up defenses, having caught wind of a movement by the Lyrans to attack their firebase. A sizable portion of supplies and time goes into upgrading their defenses to something heavier and more robust. A team is quietly put to work repairing armor for the Atlas to get it into shape to fight on the defense, and they finish shortly before the Lyrans' attack force reaches them.  

Priam Company

  • 1. Build Structures: Skyros Firebase. 1x Mech Bay, 1x Vehicle Pool, 1x Living Quarters, 1x Storage (-160 SP)
  • 2-9. Reserved.
  Priam Company has a team at Skyros quickly establishing structures, intending to have it as an escape point should Minos fall. They detect an incoming DCMS attack, and quickly scramble to defend their base from the attack.  

Battle Phase

 

Post-Battle Phase

Harbingers Actions

  • 1. Purchase Order: Acquired a Morale Boost and Mercenary (Jonathan "Pine" Martin; 4/5 with TDR-5S, 30 SP per mission). (-460 SP)
  • 2. Purchase Order: Acquired a Bulldog (LRM), a Mercenary (Huey "Chevalier" Laplante; 3/4, Hot Dog with GLT-4L, 60 SP per mission), and an Alliance with Aliandros Starscapes. (-1260 SP)
  • 3. Negotiation: Sale of units to Kreiss at a +10% bonus. (+1180 SP)
  • 4. Alliance: Exchanged Starscapes' assistance for warchest support. (+500 WP)
  After the battle, the Harbingers start casting the net out for any useful equipment or personnel to help bolster a counterattack on the Lyrans. To this end they wind up hiring on two mercenaries found on the market, and convincing Aliandros Starscapes to invest one final time in assisting the Harbingers with an infusion of resources. A growing rapport with Kreiss allows the Harbingers to negotiate a more favorable sale of scrap retrieved from the battlefield. Unfortunately, being focused on the defense means Senator Pavil's efforts to seek help with his pirate problems must go unadressed and this costs them reputation with the High Senate.  

Priam Company Actions

  • 1. Moved City Patrol to E22.
  • 2, 3. Purchase Order: Found no purchases.
  • 4. Personnel Search: Tech Team (V). (Target: 10) Fail.
  • 5. Personnel Search: Tech Team (V). (Target: 10) Success. Added vehicle Tech Team K (Green) (-50 SP)
  • 6. Personnel Search: 'MechWarrior. (Target: 9) Fail.
  • 7. Negotiation: Sale of salvage to Lyrans. Fail, sale at normal value. (+1590 SP)
  • 8. Repair Structures: Minos Firebase. 2x Living Quarters, 1x Command Center, 1x Power Generator (-210 SP)
  Following the punishing battle, Minos Firebase still stands but in a horrendous shape. Repair crews are put to work handling bringing the base back to operational status, while feelers where put out looking for viable technician teams to work on vehicles and 'MechWarriors. Only one barely-experienced team passed the background checks, but it would be a welcome addition to get to work on vehicles soon. Hearing of the trouble facing the Lyrans on Orenn, Commander Sethan offered to sell them the units salvaged from the battlefield but could not negotiate anything more favorable than a standard half-value.  

Training Phase

Harbingers Volunteers

The Harbingers were able to acquire a local technician team qualified to work on BattleMechs, much to the benefit of their workload. (Added 'Mech Tech Team O (Reg.).)
 

Priam Company Volunteers

Priam Company found the assistance of a group of medics useful, and wound up adding them to the payroll for assisting in recovery efforts. (Added 'Aescula Nurses'; regular Medical Team.)
 

Harbingers Training

  • Adamant Dupree: Trained in Piloting. (-150 SP)
  • "Deadeye": Trained in Piloting. (-150 SP)
  • "Badboi": Trained in Piloting. (-150 SP)
  • "Trailblazer": Trained in Piloting. (-150 SP)
  • "Bones": Trained in Piloting. (-150 SP)
  • "Sassy": Trained in Piloting. (-150 SP)
  • "Spike": Trained in Piloting. (-150 SP)
  • "Sureshot": Trained in Piloting. (-150 SP)
    Retrains into "Specialist: M. Laser"
  • "Pilgrim": Traied in Piloting. (-150 SP)
  • "Jungle Jackie": Trained in Gunnery. (-200 SP)
    Learns "Multi Tasker" and "Lucky 1"
  • "Cinders": Trained in Gunnery. (-200 SP)
    Learns "Range Master (M)" and "Lucky 1"
  • "Boomstick": Trained in Gunnery. (-200 SP)
    Learns "Range Master (M)"
  • Crew 6: Trained in Gunnery. (-100 SP)
  • Crew 9: Trained in Gunnery. (-100 SP)
  • Crew 11: Trained in Gunnery. (-100 SP)
  • Crew 33: Trained in Gunnery. (-100 SP)
 

Priam Company Training

  • Erik Porter: Trained in Gunnery. (-200 SP)
    Learns "Natural Grace".
  • Crew 12: Trained in Gunnery. (-100 SP)
  • Crew 86: Trained in Gunnery. (-100 SP)
 

Repair Phase

Harbingers Medical

Medical Crew A: Regular Medical Team (Skill 8) (Base Bonus: -1) (TN: 7)
  • Patricia “Patty-Cake” Drillben (Success)
  • Liam “Boomstick” Stone (Success)
  • Tristan “Deadeye” Johnson (Success)
  • Jackie “Jungle Jackie” Padilla (Success)
  • Nicole "Sassy" Schwartz (2 Wounds) (Success; 1 Wound Remains)
  • Crew 9 (Commander Hit) (Fail)
    • XP Gained: +1 XP

Harbingers Maintenance

Tech Team A (Elite Mech: 5) Show spoiler
  • JVN-10F: Quality +1 (D), Firebase -1, Time +0 (x1) 45 minutes
    (Target: 5) (Result: 6, Success)
  • WSP-1A: Quality +0 (C), Firebase -1, Time +0 (x1) 45 minutes
    (Target: 4) (Result: 5, Success)
  • SDR-5V: Quality +0 (C), Firebase -1, Time +0 (x1) 45 minutes
    (Target: 4) (Result: 12, Success; Quality Improves to B)
 

Harbingers Repairs

A: Elite (5) (M) Show spoiler
  • Maintenance: (135 minutes)
  • LGB-0W Center Torso (19 Armor) (TN -2, 95 minutes)
    (Target:3) (Result: 7, Success)
  • MON-67 A Right Torso (Replace) (TN +2, 240 minutes)
    (Target: 7) (Result: 7, Success)
  B: Veteran (6) (M) Show spoiler
  • AS7-D Left Arm (30 Armor) (TN -2, 150 minutes)
    (Target: 4) (Result: 9, Success, +1 XP)
  • AS7-D Right Arm (13 Armor) (TN -2, 65 minutes)
    (Target: 4) (Result: 6, Success)
  • HCT-3F B Right Leg (4 Armor) (TN -2, 20 minutes)
    (Target: 4) (Result: 4, Success)
  • LGB-0W Left Leg (Replace) (TN +3, 240 minutes)
    (Target: 9) (Result: 7, Failure)
AS7-D returned to active duty. (+1 XP)
HCT-3F B returned to active duty. (+1 XP)
    • XP Gained: +3 XP
C: Veteran (6) (M) Show spoiler
  • AS7-D Right Leg: 5 Armor (TN -5, 100 minutes)
    (Target: 1) (Result: 5, Success)
  • AWS-8Q Right Arm (25% Structure) (TN -2, 90 minutes)
    (Target: 4) (Result: 4, Success)
  • HCT-3F A Left Torso (6 Armor) (TN -2, 30 minutes)
    (Target: 4) (Result: 8, Success)
  • HCT-3F B Right Arm (7 Armor) (TN -3, 70 minutes)
    (Target: 3) (Result: 4, Success)
  • HCT-3F B Left Leg (7 Armor) (TN -3, 70 minutes)
    (Target: 3) (Result: 9, Success, +1 XP)
  • MON-67 B Center Torso (4 Armor) (TN -5, 80 minutes)
    (Target: 1) (Result: 6, Success, +1 XP)
  • Schrek PPC Carrier Front (2 Armor) (TN -5, 24 minutes)
    (Target: 1) (Result: 8, Success, +1 XP)
AS7-D returned to active duty. (+1 XP)
AWS-8Q returned to active duty. (+1 XP)
HCT-3F B returned to active duty. (+1 XP)
MON-67 B returned to active duty. (+1 XP)
Schrek PPC Carrier returned to active duty. (+1 XP)
    • XP Gained: +8 XP
D: Veteran (6) (M) Show spoiler
  • AWS-8Q Right Arm (24 Armor) (TN -3, 120 minutes)
    (Target: 3) (Result: 6, Success)
  • AWS-8Q Right Torso (16 Armor) (TN -3, 80 minutes)
    (Target: 3) (Result: 8, Success, +1 XP)
  • AWS-8Q Center Torso (30 Armor) (TN -3, 150 minutes)
    (Target: 3) (Result: 11, Success, +1 XP)
  • AWS-8Q Heat Sink (RA) (Replace) (TN -2, 90 minutes)
    (Target: 4) (Result: 7, Success)
  • OTL-4D Left Arm (8 Armor) (TN -3, 40 minutes)
    (Target: 3) (Result: 10, Success, +1 XP)
AWS-8Q returned to active duty. (+1 XP)
    • XP Gained: +4 XP
E: Veteran (6) (M) Show spoiler
  • AWS-8Q Left Arm (12 Armor) (TN -3, 60 minutes)
    (Target: 3) (Result: 12, Success, +2 XP)
  • AWS-8Q Left Leg (16 Armor) (TN -3, 80 minutes)
    (Target: 3) (Result: 11, Success, +1 XP)
  • AWS-8Q Right Leg (16 Armor) (TN -3, 80 minutes)
    (Target: 3) (Result: 10, Success, +1 XP)
  • OTL-4D Right Arm (4 Armor) (TN -6, 80 minutes)
    (Target: 0) (Result: 8, Success, +1 XP)
  • OTL-4D Hand Actuator (LA) (Replace) (TN -5, 180 minutes)
    (Target: 1) (Result: 10, Success, +1 XP)
AWS-8Q returned to active duty. (+1 XP)
    • XP Gained: +7 XP
F: Veteran (6) (M) Show spoiler
  • AS7-D: Left Torso: 2 Armor (TN -5, 40 minutes)
    (Target: 1) (Result: 4, Success)
  • AS7-D: Center Torso: 2 Armor (TN -5, 40 minutes)
    (Target: 1) (Result: 5, Success)
  • AWS-8Q: Head: 2 Armor (TN -6, 40 minutes)
    (Target: 0) (Result: 6, Success, +1 XP)
  • HCT-3F A: Right Arm: 4 Armor (TN -5, 80 minutes)
    (Target: 1) (Result: 8, Success, +1 XP)
  • HCT-3F A: Right Leg: 5 Armor (TN -5, 100 minutes)
    (Target: 1) (Result: 5, Success)
  • HCT-3F B: Left Arm: 5 Armor (TN -5, 100 minutes)
    (Target: 1) (Result: 12, Success, +2 XP)
  • ENF-4R B: Head: 2 Armor (TN -5, 40 minutes)
    (Target: 1) (Result: 7, Success, +1 XP)
  • Von Luckner: Front: 2 Armor (TN -5, 24 minutes)
    (Target: 1) (Result: 6, Success, +1 XP)
AS7-D returned to active duty. (+1 XP)
AWS-8Q returned to active duty. (+1 XP)
HCT-3F B returned to active duty. (+1 XP)
Von Luckner returned to active duty. (+1 XP)
    • XP Gained: +10 XP
G: Veteran (6) (M) Show spoiler
  • OTL-4D Left Arm (Replace) (TN +1, 480 minutes)
    (Target: 7) (Result: 10, Success)
  H: Regular (7) (M) Show spoiler
  • ENF-4R B: Left Arm: 10 Armor (TN -2, 50 minutes)
    (Target: 5) (Result: 8, Success)
  • HCT-3F A: Right Torso: 14 Armor (TN -2, 70 minutes)
    (Target: 5) (Result: 3, Failure)
  • HCT-3F A: Center Torso: (25% Structure) (TN -4, 360 minutes)
    (Target: 3) (Result: 10, Success, +1 XP)
    • XP Gained: +1 XP
I: Regular (7) (M) Show spoiler
  • OTL-4D: Center Torso: (75% Internal) (TN -1, 360 minutes)
    (Target: 6) (Result: 4, Partial Repair)
    OTL-4D suffers 3 permanent internal damage in Center Torso.
  • OTL-4D: Upper Arm Actuator (LA) Replacement (TN -4, 90 minutes)
    (Target: 3) (Result: 8, Success +1 XP)
    • XP Gained: +1 XP
J: Regular (7) (M) Show spoiler
  • ENF-4R B Left Arm (10 Armor) (TN -2, 50 minutes)
    (Target: 5) (Result: 12, Success, +2 XP)
  • ENF-4R B Left Torso (25% Structure) (TN -4, 360 minutes)
    (Target: 3) (Result: 6, Success)
  • ENF-4R B Right Torso (7 Armor) (TN -2, 35 minutes)
    (Target: 5) (Result: 2, Failure)
    • XP Gained: +2 XP
K: Regular (7) (M) Show spoiler
  • OTL-4D Center Torso (22 Armor) (TN -3, 110 minutes)
    (Target: 4) (Result: 3, Failure)
  • OTL-4D Gyro (1 Hit) (TN -2, 360 minutes)
    (Target: 5) (Result: 12, Success, +2 XP)
    • XP Gained: +2 XP
L: Regular (7) (M) Show spoiler
  • AWS-8Q Left Torso (24 Armor) (TN -4, 240 minutes)
    (Target: 3) (Result: 11, Success, +1 XP)
  • HCT-3F A Left Arm (14 Armor) (TN -4, 210 minutes)
    (Target: 3) (Result: 5, Success)
AWS-8Q returned to active duty. (+1 XP)
    • XP Gained: +2 XP
M: Regular (7) (M) Show spoiler
  • OTL-4D Left Leg (12 Armor) (TN -3, 60 minutes)
    (Target: 4) (Result: 5, Success)
  • OTL-4D Right Leg (20 Armor) (TN -3, 100 minutes)
    (Target: 4) (Result: 9, Success, +1 XP)
  • OTL-4D Left Torso (9 Armor) (TN -3, 45 minutes)
    (Target: 4) (Result: 9, Success, +1 XP)
  • OTL-4D Right Torso (17 Armor) (TN -3, 85 minutes)
    (Target: 4) (Result: 8, Success)
  • MON-67 B Left Leg (8 Armor) (TN -5, 160 minutes)
    (Target: 2) (Result: 10, Success, +1 XP)
    • XP Gained: +3 XP
N: Regular (7) (M) Show spoiler
  • MON-67 A Center Torso (12 Armor) (TN -3, 60 minutes)
    (Target: 4) (Result: 9, Success, +1 XP)
  • HCT-3F A Left Arm (25% Structure) (TN -2, 180 minutes)
    (Target: 5) (Result: 5, Success)
  • HCT-3F A Center Torso (14 Armor) (TN -2, 70 minutes)
    (Target: 5) (Result: 5, Success)
  • ENF-4R B Left Torso (17 Armor) (TN -2, 85 minutes)
    (Target: 5) (Result: 8, Success)
  • ENF-4R B Center Torso (17 Armor) (TN -2, 85 minutes)
    (Target: 5) (Result: 5, Success)
    • XP Gained: +1 XP
a: Regular (7) (V) Show spoiler
  • OTL-4D Lower Arm Actuator (LA) (Replace) (TN -3, 90 minutes)
    (Target: 4) (Result: 9, Success, +1 XP)
  • LGB-0W Upper Leg Actuator (LL) (Replace) (TN -3, 90 minutes)
    (Target: 4) (Result: 3, Failure)
  • LGB-0W Lower Leg Actuator (LL) (Replace) (TN -3, 90 minutes)
    (Target: 4) (Result: 4, Success)
  • LGB-0W Foot Actuator (LL) (Replace) (TN -3, 90 minutes)
    (Target: 4) (Result: 4, Success)
  • LGB-0W Upper Leg Actuator (RL) (Replace) (TN -3, 90 minutes)
    (Target: 4) (Result: 7, Success)
    • XP Gained: +1 XP
b: Regular (7) (V) Show spoiler
  • Schrek PPC Carrier Motive Damage (TN -3, 240 minutes)
    (Target: 3) (Result: 9, Success, +1 XP)
Schrek PPC Carrier returned to active duty. (+1 XP)
    • XP Gained: +2 XP
c: Regular (7) (V) Show spoiler
  • LGB-0W Left Leg (18 Armor) (TN -2, 90 minutes)
    (Target: 5) (Result: 7, Success)
  • LGB-0W Right Leg (18 Armor) (TN -2, 90 minutes)
    (Target: 5) (Result: 5, Success)
  • LGB-0W Left Torso (18 Armor) (TN -2, 90 minutes)
    (Target: 5) (Result: 6, Success)
  • LGB-0W Foot Actuator (RL) (Replace) (TN -3, 90 minutes)(Target: 4) (Result: 10, Success, +1 XP)
    • XP Gained: +1 XP

Priam Company Medical

Medical Crew A: Regular Medical Team (Skill 8) (Base Bonus: +0) (TN: 8)
  • Vandal Grey (1 Wound) (Success)
  • Erik Porter (1 Wound) (Success)
  • Aubrey Duchen (1 Wound) (Success)
  • Calvin Schrade (2 Wounds) (Success, 1 Wound remaining)
  • Crazy Eight (Driver Hit) (Failure)
    • XP Gained: +1 XP

Priam Company Maintenance

Tech Team J (Reg. Mech: 7) Show spoiler
  • RVN-1X]: Quality +0 (C), Firebase +0, Time -3 (x4) 180 minutes
    (Target: 4) (Result: 10, Success; Quality Improves to B)
 

Priam Company Repairs

A: Veteran (6) (M) Show spoiler
  • STK-3F Right Arm (Replace) (TN +2, 480 minutes)
    (Target: 8) (Result: 9, Success)
  B: Regular (7) (M) Show spoiler
  • BLR-1G Center Torso (5 Armor) (TN -2, 25 minutes)
    (Target: 5) (Result: 7, Success)
  • BLR-1G Head (6 Armor) (TN -2, 30 minutes)
    (Target: 5) (Result: 6, Success)
  • STK-3F Left Arm (12 Armor) (TN -2, 120 minutes)
    (Target: 5) (Result: 3, Failure)
  • STK-3F Left Leg (24 Armor) (TN -2, 240 minutes)
    (Target: 5) (Result: 6, Success)
  • BL-7-KNT Right Torso (5 Armor) (TN -3, 50 minutes)
    (Target: 4) (Result: 4, Success)
BLR-1G returned to active duty. (+1 XP)
    • XP Earned: +1 XP
C: Veteran (6) (M) Show spoiler
  • GLT-4P Right Arm (10 Armor) (TN -2, 100 minutes)
    (Target: 4) (Result: 4, Success)
  • GLT-4P Sensors (1 Hit) (TN +0, 260 minutes)
    (Target: 6) (Result: 6, Success)
  • WHM-6R B Center Torso (7 Armor) (TN -3, 70 minutes)
    (Target: 3) (Result: 7, Success)
  • WHM-6R B Head (5 Armor) (TN -3, 50 minutes)
    (Target: 3) (Result: 10, Success, +1 XP)
WHM-6R B returned to active duty. (+1 XP)
    • XP Earned: +2 XP
D: Regular (7) (M) Show spoiler
  • STG-3G Head (6 Armor) (TN -2, 30 minutes)
    (Target: 5) (Result: 10, Success, +1 XP)
  • BL-7-KNT Right Arm: 20 Armor (TN -2, 120 minutes)
    (Target: 5) (Result: 8, Success)
  • BL-7-KNT Left Torso (25 Armor) (TN -2, 125 minutes)
    (Target: 5) (Result: 6, Success)
  • Condor A Turret (12 Armor) (TN -5, 144 minutes)
    (Target: 2) (Result: 7, Success, +1 XP)
  • Condor B Turret (5 Armor) (TN -5, 60 minutes)
    (Target: 2) (Result: 6, Success)
Condor A returned to active duty. (+1 XP)
Condor B returned to active duty. (+1 XP)
    • XP Earned: +4 XP
E: Regular (7) (M) Show spoiler
  • WLF-1 Right Leg (10 Armor) (TN -2, 50 minutes)
    (Target: 5) (Result: 7, Success)
  • BLR-1G Right Leg (3 Armor) (TN -2, 15 minutes)
    (Target: 5) (Result: 5, Success)
  • WHM-6R B Left Arm (2 Armor) (TN -2, 10 minutes)
    (Target: 5) (Result: 8, Success)
  • OSR-2C Right Arm (4 Armor) (TN -2, 20 minutes)
    (Target: 5) (Result: 7, Success)
  • STK-3F Left Torso (10 Armor) (TN -2, 50 minutes)
    (Target: 5) (Result: 8, Success)
  • VTR-9B Left Torso (10 Armor) (TN -3, 50 minutes)
    (Target: 4) (Result: 11, Success, +1 XP)
  • BL-7-KNT PPC (1 Hit) (TN -4, 200 minutes)
    (Target: 3) (Result: 5, Success)
  • GRF-1N A Left Arm (5 Armor) (TN -4, 75 minutes)
    (Target: 3) (Result: 3, Success)
WHM-6R B returned to active duty. (+1 XP)
VTR-9B returned to active duty. (+1 XP)
GRF-1N A returned to active duty. (+1 XP)
    • XP Earned: +4 XP
F: Regular (7) (M) Show spoiler
  • BL-7-KNT Left Torso (25% Structure) (TN -1, 90 minutes)
    (Target: 6) (Result: 3, Failure)
  • BL-7-KNT Large Laser (LT) (Replace) (TN +0, 120 minutes)
    (Target: 7) (Result: 7, Success)
  • BL-7-KNT Hand Actuator (RA) (Replace) (TN -4, 180 minutes)
    (Target: 3) (Result: 6, Success)
  • Condor B Front (7 Armor) (TN -5, 84 minutes)
    (Target: 2) (Result: 9, Success, +1 XP)
Condor B returned to active duty. (+1 XP)
    • XP Earned: +2 XP
G: Regular (7) (M) Show spoiler
  • WLF-1 Center Torso (10 Armor) (TN -2, 50 minutes)
    (Target: 5) (Result: 2, Failure)
  • BLR-1G Left Arm (5 Armor) (TN -2, 25 minutes)
    (Target: 5) (Result: 5, Success)
  • WHM-6R B Right Torso (2 Armor) (TN -2, 10 minutes)
    (Target: 5) (Result: 7, Success)
  • OSR-2C Left Torso (4 Armor) (TN -2, 20 minutes)
    (Target: 5) (Result: 9, Success)
  • STK-3F Right Torso (10 Armor) (TN -2, 50 minutes)
    (Target: 5) (Result: 5, Success)
  • VTR-9B Right Leg (6 Armor) (TN -3, 30 minutes)
    (Target: 4) (Result: 7, Success)
  • GRF-1N A Center Torso (6 Armor) (TN -2, 30 minutes)
    (Target: 5) (Result: 6, Success)
  • BL-7-KNT Medium Laser (LA) (Replace) (TN -1, 240 minutes)
    (Target: 6) (Result: 10, Success)
BLR-1G returned to active duty. (+1 XP)
WHM-6R B returned to active duty. (+1 XP)
GRF-1N A returned to active duty. (+1 XP)
VTR-9B returned to active duty. (+1 XP)
    • XP Earned: +4 XP
H: Regular (7) (M) Show spoiler
  • GLT-4P Life Support (Repair) (TN -2, 480 minutes)
    (Target: 5) (Result: 3, Failure)
  I: Regular (7) (M) Show spoiler
  • BLR-1G Right Torso (5 Armor) (TN -3, 50 minutes)
    (Target: 4) (Result: 9, Success, +1 XP)
  • OSR-2C Left Torso (25% Structure) (TN -3, 270 minutes)
    (Target: 4) (Result: 2, Failure)
  • OSR-2C Large Laser (LT) (Replace) (TN +0, 120 minutes)
    (Target: 7) (Result: 4, Failure)
  • GLT-4P Left Leg (8 Armor) (TN -2, 40 minutes)
    (Target: 5) (Result: 8, Success)
BLR-1G returned to active duty. (+1 XP)
    • XP Earned: +2 XP

Income Phase

The Harbingers

  • Control of Holfield Mining: +100 WP
  • Alliance: +500 WP
  • Sales: +1180 SP
  • Warchest Conversion 425 WP to 2125 SP
  • Construction: -300 SP
  • Rapid Repairs: -100 SP
  • Repairs: -1373 SP
  • Purchase Order: -1720 SP
  • Training: -2550 SP
 

Priam Company

  • Control of White Reach: +200 SP
  • Sales: +1590 SP
  • Warchest Conversion 100 WP to 400 SP
  • Construction: -160 SP
  • Base Repairs: -210 SP
  • Repairs: -1165 SP
  • Training: -400 SP
  • Recruiting: -50 SP


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