Act 3 - Round 11 Report in White Reach | World Anvil

Act 3 - Round 11

General Summary

Force Dispositions

The Harbingers
Calderon Firebase (H13) - Level 4 -
  • (Mechs) HCT-3F D, MON-67 A, MON-67 B, SDR-5V, JVN-10F, WSP-1A
  • (Vehicles) Bulldog (LRM)
  • (Hired Guns - Pilots) "Jaunt"
  • (Hired Guns - 'Mechs) VLK-QA "Valerie"
  • (Medical Team) Medical Crew A, B
  • (Tech Team - Mech) Tech Crews A-O
  • (Tech Team - Vehicles) Tech Crew a-c
  • (Facility) - Maintenance Facility
Holfield Mining Post (J14) - Level 1 -
  • None
Assault Team
  • (Pilots) Adamant, "Deadeye", "Sassy", "Trailblazer", "Bones", "Badboi", "Sureshot", "Spike", "Pilgrim", "Cinders", "Boomstick", "Jungle Jackie", "Patty-Cake"
  • (Vehicle Crews) Crew 6, Crew 9, Crew 11, Crew 33, "Hartford Crew"
  • (Mechs) AS7-D, AWS-8Q A, AWS-8Q B, HCT-3F A, HCT-3F B, HCT-3F C, CTF-1X, LGB-0W, STK-3F, ENF-4R A, ENF-4R B, CN9-A, OTL-4D
  • (Vehicles) Behemoth, Von Luckner, LRM Carrier, Schrek, SRM Carrier
  • (Hired Guns - Pilots) "Chevalier", "Pine"
  • (Hired Guns - 'Mechs) GLT-4L "The Madame, TDR-5S "Cone"
Priam Company
Minos Firebase (E23) - Level 2 -
  • (Pilots) Reginald
  • (Vehicle Crews) "Crazy Eight", Crew 12, Crew 86, Crew 32
  • (Mechs) WHM-6R A, GRF-1N B, LCT-1V, STK-3F, OSR-2C, SHD-2H, STG-3G
  • (Vehicles) Condor A, Condor B, Manticore, Scimitar
  • (Medical Team) Medical Team Alpha, 'Aescula Nurses"
  • (Tech Team - Mech) Tech Crews A-B, E-H, J-K
Listening Post (G22) - Level 1 -
  • None
Skyros Firebase (K21) - Level 1
  • (Pilots) Otto, Vandal
  • (Mechs) RVN-1X, VLK-QA
Argeith Distillery (K20)
  • (Infantry) Alopex Platoon
Skyros Backup
  • (Pilots) Mikell, Kelly, Erik, Simone, Calvin
  • (Mechs) VTR-9B, WLF-1, JR7-D, PXH-1
  • (Tech Team - Mech) Tech Crew C, D, I
Station Defenders
  • (Pilots) Aubrey, Olivia, Casey
  • (Vehicle Crews) "Crazy Eight"
  • (Mechs) BLR-1G, WHM-6R B, GRF-1N A
  • (Vehicles) LRM Carrier
  • (Hired Guns - Pilots) "Dead Ringer"
  • (Hired Guns - 'Mechs) GRF-1N "Peregrine"
City Patrol(E22)
  • (Infantry) Lorelei Team
 

Actions Phase

Harbingers Actions

  • 1. Assault Team engages Yew Firebase.
  • 2. Scouting from H13. E12 > F12 > E11 > E09 > F10 > F11 > G11 > H12 > H13.
  • 3. Scouting from F14. F15 > F16 > F17 > G16 > G15 > H16 > H15 > G14 > G13 > H13.
  • 4-5. Purchase Order. Acquired AS7-D B Atlas, SRM Carrier B, LRM Carrier B. (-1250 SP)
  • 6. Personnel Search: Vehicle Crew. (Target: 8) Fail
  • 7. Personnel Search: Vehicle Crew. (Target: 8) Fail
 
  • - Discovered Unidentified Firebase (F10).
  • - Discovered Abandoned Firebase (F15).
  • - Discovered Ore Deposits (F17).
  After acquiring a second Awesome and repairing most of their heavy-hitters, Commander Dupree made the decision to push an attack against the Lyran forces in retaliation for the attack on Calderon Firebase. Despite catching them unprepared for an attack, the Harbingers were forced to retreat and lose some of their units.

As scouts began to circulate to search out any other potential threats, effort was spent seeking out new things for sale and they managed to find another couple missile carriers and an Atlas. As the bills mounted for repairs, Commander Dupree weighed the risk and made the decision to prioritize repair tasks to rebuild the assault team and make another pass at the Lyran base.  

Priam Company Actions

  • 1. Ambushed by unknown enemies at Skyros Firebase.
  • 2. Construction: Skyros Firebase. Living Quarters, Storage, Power Generator. (-160 SP)
  • 3. Reinforce. Upgrade Skyros to Level 2. (-200 SP)
  • 4. Scouting from K21. K20 > L21 > M20 > N21 > M21 > L22 > K21.
  • 5. Scouting from E23. D22 > D21 > E19 > F20 > F21 > E21 > E22 > F22 > F23 > E23.
  • 6. Personnel Search: Vehicle Crew. (Target: 8) Success! (Added "Wild Wolves" (5/6).) (-60 SP)
  • 7. Purchase Order. Added Rugel "Brick" Hauser (4/5), Intel Report (Lucent), and Long Tom Support. (-940 SP)
  • 8. Defense of Listening Post with Station Defenders.
 
  • - Noted McCarron's Firebase (N21).
  • - Discovered Valuable Metals (M21).
  • - Discovered Donomo Fields (E20).
  While transferring some elements to Skyros Firebase for defense purposes, Commander Sethan was forced to defend the base against a force identified as belonging to an arm of McCarron's Armored Cavalry. After dealing a significant amount of damage to Skyros Firebase and nearly destroying "Corvus" (the Raven) they withdrew and forced Commander Sethan to expend resources and time repairing the base and improving on it.

Scouting flights from both Minos and Skyros were put to work canvassing parts of Pelea and Argeith Island respectively, intending to begin searching in earnest for their hidden goal. In the process, the scouts verify the firebase in use by the MAC, while also locating potentially valuable metal ores which may be exploited for gain.

The Legion of Vega forces which were still in the area then proceeded to make a strike at the Listening Post, intending to shut it down so they could more readily move around Pelea's eastern reaches. A mixed lance is scrambled quickly, but it winds up being unable to do much to stop fast elements from destroying the core of the listening post's mechanisms.  

Battle Phase

 

Training Phase

Harbingers Volunteers

After passing a cursory examination of their skills and talents, the Harbingers take on a washout from the planetary militia. (Added "Nathan Pierce" (5/5).)  

Priam Company Volunteers

Priam Company receives assistance from a vehicle crew which were veterans of the Fourth Succession War, who fought the DCMS and have a special vendetta for them. (Added "Agi Crew", (3/4).)  

Repair Phase

Harbingers Medical

Medical Crew A: Regular Medical Team (Skill 8) (Base Bonus: -1) (TN: 7)
  • Tristan "Deadeye" Johnson (2 Wounds) (Success, 1 Wound remains)
  • Jackie "Jungle Jackie" Padilla (1 Wound) (Success)
  • Jonathan "Pine" Martin (1 Wound) (Success)
  • Patricia “Patty-Cake” Drillben (1 Wound) (Success)
  • Crew 9 (Commander Hit) (Failure)
XP Gained: +1 XP (Ready to Train)  

Harbingers Maintenance

Tech Team F (Elite Mech: 5)
Show spoiler
  • WSP-1A: Quality +0 (C), Firebase -2, Time +0 (x1) 45 minutes
    (Target: 3) (Result: 4, Success)
  • SDR-5V: Quality -2 (A), Firebase -2, Time +0 (x1) 45 minutes
    (Target: 1) (Result: 9, Success)
  • MON-67 A: Quality -1 (B), Firebase -2, Time +0 (x1) 45 minutes
    (Target: 2) (Result: 7, Success; Quality Improves to A)
  • MON-67 B: Quality -1 (B), Firebase -2, Time +0 (x1) 45 minutes
    (Target: 2) (Result: 5, Success)
  • JVN-10F: Quality +1 (D), Firebase -2, Time +0 (x1) 45 minutes
    (Target: 4) (Result: 12, Success; Quality Improves to C)
 

Harbingers Parts Availability

  • ENF-4R: Gyro: (TN: 4) (Success)
 

Harbingers Repairs

A: Elite (5) (M)
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  • AS7-D Right Arm (Replacement) (TN +0, 240 minutes)
    (Target: 5) (Result: 11, Success)
  • OTL-4D Left Arm (Replacement) (TN +1, 240 minutes)
    (Target: 6) (Result: 9, Success)
  B: Elite (5) (M)
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  • AS7-D Left Torso (75+% Structure) (TN +0, 270 minutes)
    (Target: 5) (Result: 7, Success)
  • AWS-8Q A Left Torso (6 Armor) (TN -6, 30 minutes)
    (Target: 0) (Result: 6, Success)
  • HCT-3F D Right Arm (Reattach) (TN -1, 180 minutes)
    (Target: 4) (Result: 7, Success)
AWS-8Q A returned to active duty.
  C: Veteran (6) (M)
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  • AS7-D Left Leg (25% Structure) (TN -4, 90 minutes)
    (Target: 2) (Result: 6, Success)
  • AS7-D Right Leg (21 Armor) (TN -5, 105 minutes)
    (Target: 1) (Result: 9, Success)
  • AS7-D Left Torso (32 Armor) (TN -5, 160 minutes)
    (Target: 1) (Result: 6, Success)
  • AS7-D Center Torso (23 Armor) (TN -5, 115 minutes)
    (Target: 1) (Result: 3, Success)
  D: Veteran (6) (M)
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  • AS7-D Left Arm (10 Armor) (TN -5, 50 minutes)
    (Target: 1) (Result: 10, Success, +1 XP)
  • AS7-D Right Arm (34 Armor) (TN -5, 170 minutes)
    (Target: 1) (Result: 9, Success, +1 XP)
  • AS7-D Left Leg (41 Armor) (TN -5, 205 minutes)
    (Target: 1) (Result: 6, Success, +1 XP)
  • AWS-8Q A Left Arm (11 Armor) (TN -6, 55 minutes)
    (Target: 0) (Result: 3, Success)
AWS-8Q A returned to active duty. (+1 XP)
  • XP Gained: +4 XP
  • E: Veteran (6) (M)
    Show spoiler
    • AS7-D AC/20 Repair (1 Hit) (TN -6, 100 minutes)
      (Target: 0) (Result: 11, Success, +1 XP)
    • AS7-D Heat Sink (RA) (Replacement) (TN -6, 90 minutes)
      (Target: 0) (Result: 7, Success, +1 XP)
    • AS7-D Upper Arm Actuator (R) (Replacement) (TN -6, 90 minutes)
      (Target: 0) (Result: 6, Success, +1 XP)
    • AS7-D Lower Arm Actuator (R) (Replacement) (TN -6, 90 minutes)
      (Target: 0) (Result: 11, Success, +1 XP)
    • AS7-D Hand Actuator (R) (Replacement) (TN -6, 90 minutes)
      (Target: 0) (Result: 11, Success, +1 XP)
  • XP Gained: +5 XP (Ready to Train)
  • G: Veteran (6) (M)
    Show spoiler
    • AS7-D Right Torso (32 Armor) (TN -5, 160 minutes)
      (Target: 1) (Result: 8, Success, +1 XP)
    • AS7-D Right Torso (75% Structure) (TN -1, 180 minutes)
      (Target: 5) (Result: 8, Success)
    • AS7-D LRM 20 (Replacement) (TN -3, 120 minutes)
      (Target: 3) (Result: 11, Success, +1 XP)
    • AWS-8Q A Right Arm (3 Armor) (TN -6, 15 minutes)
      (Target: 0) (Result: 6, Success, +1 XP)
    AWS-8Q A returned to active duty. (+1 XP)
  • XP Gained: +4 XP
  • H: Regular (7) (M)
    Show spoiler
    • AS7-D LRM 20 Ammo (Replacement) (TN -5, 120 minutes)
      (Target: 2) (Result: 12, Success, +2 XP)
    • AS7-D Medium Laser (RA) (Replacement) (TN -3, 120 minutes)
      (Target: 4) (Result: 3, Failure)
    • AWS-8Q A Left Leg (6 Armor) (TN -6, 30 minutes)
      (Target: 1) (Result: 5, Success)
    • AWS-8Q A Right Leg (28 Armor) (TN -6, 140 minutes)
      (Target: 1) (Result: 8, Success, +1 XP)
    • AWS-8Q A Right Torso (14 Armor) (TN -6, 70 minutes)
      (Target: 1) (Result: 9, Success, +1 XP)
    AWS-8Q A returned to active duty. (+1 XP)
  • XP Gained: +5 XP (Ready to Train)
  • I: Regular (7) (M)
    Show spoiler
    • AWS-8Q A Center Torso (14 Armor) (TN -6, 70 minutes)
      (Target: 0) (Result: 4, Success)
    • HCT-3F A Left Arm (4 Armor) (TN -4, 20 minutes)
      (Target: 3) (Result: 4, Success)
    • HCT-3F A Right Arm (5 Armor) (TN -4, 25 minutes)
      (Target: 3) (Result: 9, Success, +1 XP)
    • HCT-3F A Left Leg (11 Armor) (TN -4, 55 minutes)
      (Target: 3) (Result: 10, Success, +1 XP)
    • HCT-3F A Right Torso (10 Armor) (TN -4, 50 minutes)
      (Target: 3) (Result: 5, Success)
    • HCT-3F A Center Torso (14 Armor) (TN -4, 55 minutes)
      (Target: 3) (Result: 7, Success)
    • HCT-3F A Center Torso (50% Structure) (TN -2, 135 minutes)
      (Target: 5) (Result: 4, Partial Success)
      HCT-3F A suffers 2 permanent damage in Center Torso.
    • HCT-3F B Right Arm (5 Armor) (TN -4, 25 minutes)
      (Target: 3) (Result: 4, Success)
    • HCT-3F B Right Leg (5 Armor) (TN -4, 25 minutes)
      (Target: 3) (Result: 6, Success)
    • ENF-4R B Right Arm (4 Armor) (TN -4, 20 minutes)
      (Target: 3) (Result: 7, Success)
    AWS-8Q A returned to active duty. (+1 XP)
    HCT-3F A returned to active duty. (+1 XP)
    HCT-3F B returned to active duty. (+1 XP)
    ENF-4R B returned to active duty. (+1 XP)
  • XP Gained: +6 XP (Ready to Train)
  • J: Regular (7) (M)
    Show spoiler
    • HCT-3F B Right Torso (10 Armor) (TN -4, 50 minutes)
      (Target: 3) (Result: 6, Success)
    • ENF-4R A Left Leg (4 Armor) (TN -4, 20 minutes)
      (Target: 3) (Result: 9, Success, +1 XP)
    • ENF-4R A Left Torso (2 Armor) (TN -4, 10 minutes)
      (Target: 3) (Result: 7, Success)
    • ENF-4R A Right Torso (12 Armor) (TN -4, 60 minutes)
      (Target: 3) (Result: 12, Success, +2 XP)
    • ENF-4R A Center Torso (19 Armor) (TN -4, 95 minutes)
      (Target: 3) (Result: 8, Success, +1 XP)
    • ENF-4R A Gyro (Replacement) (TN -2, 200 minutes)
      (Target: 5) (Result: 4, Partial Success)
      ENF-4R A suffers a +1 penalty to Piloting rolls.
    • ENF-4R B Right Torso (5 Armor) (TN -4, 25 minutes)
      (Target: 3) (Result: 9, Success, +1 XP)
    ENF-4R A returned to active duty. (+1 XP)
    ENF-4R B returned to active duty. (+1 XP)
    HCT-3F B returned to active duty. (+1 XP)
  • XP Gained: +8 XP (Ready to Train)
  • K: Regular (7) (M)
    Show spoiler
    • ENF-4R A Left Arm (14 Armor) (TN -4, 70 minutes)
      (Target: 3) (Result: 8, Success, +1 XP)
    • ENF-4R A Right Leg (15 Armor) (TN -4, 75 minutes)
      (Target: 3) (Result: 7, Success)
    • LGB-0W Right Arm (6 Armor) (TN -4, 30 minutes)
      (Target: 3) (Result: 10, Success, +1 XP)
    • LGB-0W Left Leg (6 Armor) (TN -4, 30 minutes)
      (Target: 3) (Result: 4, Success)
    • LGB-0W Right Leg (6 Armor) (TN -4, 30 minutes)
      (Target: 3) (Result: 8, Success, +1 XP)
    • LGB-0W Upper Arm Actuator (L) (Replacement) (TN -5, 90 minutes)
      (Target: 2) (Result: 9, Success, +1 XP)
    • LGB-0W LRM 20 (LA) Repair (2 Hits) (TN -4, 150 minutes)
      (Target: 3) (Result: 6, Success)
    ENF-4R A returned to active duty. (+1 XP)
    LGB-0W returned to active duty. (+1 XP)
  • XP Gained: +6 XP (Ready to Train)
  • L: Veteran (6) (M)
    Show spoiler
    • AWS-8Q A Head (9 Armor) (TN -6, 45 minutes)
      (Target: 0) (Result: 10, Success, +1 XP)
    • AWS-8Q A Head (50% Structure) (TN -4, 135 minutes)
      (Target: 2) (Result: 10, Success, +1 XP)
    • AWS-8Q A Cockpit (Replacement) (TN -4, 120 minutes)
      (Target: 2) (Result: 6, Success)
    • CTF-1X Left Arm (5 Armor) (TN -4, 25 minutes)
      (Target: 2) (Result: 3, Success)
    • CTF-1X Right Arm (8 Armor) (TN -4, 40 minutes)
      (Target: 2) (Result: 10, Success, +1 XP)
    • CTF-1X Left Leg (5 Armor) (TN -4, 25 minutes)
      (Target: 2) (Result: 12, Success, +2 XP)
    • CTF-1X Right Leg (2 Armor) (TN -4, 10 minutes)
      (Target: 2) (Result: 6, Success)
    • CTF-1X Left Torso (14 Armor) (TN -4, 55 minutes)
      (Target: 2) (Result: 4, Success)
    • CTF-1X Right Torso (2 Armor) (TN -4, 10 minutes)
      (Target: 2) (Result: 4, Success)
    • ENF-4R B Left Arm (2 Armor) (TN -4, 10 minutes)
      (Target: 2) (Result: 5, Success)
    AWS-8Q A returned to active duty. (+1 XP)
    CTF-1X returned to active duty. (+1 XP)
    ENF-4R B returned to active duty. (+1 XP)
  • XP Gained: +8 XP
  • M: Regular (7) (M)
    Show spoiler
    • LGB-0W Left Arm (9 Armor) (TN -4, 45 minutes)
      (Target: 3) (Result: 9, Success, +1 XP)
    • LGB-0W Left Arm (75% Structure) (TN -1, 360 minutes)
      (Target: 6) (Result: 6, Success)
    • LGB-0W Right Torso (6 Armor) (TN -4, 30 minutes)
      (Target: 3) (Result: 9, Success, +1 XP)
    • LGB-0W Center Torso (6 Armor) (TN -4, 30 minutes)
      (Target: 3) (Result: 12, Success, +2 XP)
    LGB-0W returned to active duty. (+1 XP)
  • XP Gained: +5 XP
  • N: Regular (7) (M)
    Show spoiler
    • OTL-4D Head (2 Armor) (TN -4, 10 minutes)(Target: 3) (Result: 7, Success, +1 XP)
    • OTL-4D Upper Arm Actuator (L) (Replacement) (TN -5, 90 minutes)
      (Target: 2) (Result: 7, Success, +1 XP)
    • OTL-4D Upper Arm Actuator (R) (Replacement) (TN -5, 90 minutes)
      (Target: 2) (Result: 7, Success, +1 XP)
    • OTL-4D Lower Arm Actuator (L) (Replacement) (TN -5, 90 minutes)
      (Target: 2) (Result: 12, Success, +2 XP)
    • OTL-4D Lower Arm Actuator (R) (Replacement) (TN -5, 90 minutes)
      (Target: 2) (Result: 4, Success)
    • OTL-4D Hand Actuator (L) (Replacement) (TN -5, 90 minutes)
      (Target: 2) (Result: 4, Success)
  • XP Gained: +5 XP
  • O: Regular (7) (M)
    Show spoiler
    • OTL-4D Left Arm (8 Armor) (TN -4, 40 minutes)
      (Target: 3) (Result: 7, Success, +1 XP)
    • OTL-4D Right Arm (8 Armor) (TN -4, 40 minutes)
      (Target: 3) (Result: 6, Success)
    • OTL-4D Left Leg (16 Armor) (TN -4, 80 minutes)
      (Target: 3) (Result: 6, Success)
    • OTL-4D Left Torso (16 Armor) (TN -4, 80 minutes)
      (Target: 3) (Result: 8, Success, +1 XP)
    • OTL-4D Right Torso (22 Armor) (TN -4, 110 minutes)
      (Target: 3) (Result: 9, Success, +1 XP)
    • OTL-4D Hand Actuator (R) (Replacement) (TN -5, 90 minutes)
      (Target: 3) (Result: 7, Success, +1 XP)
    • STK-3F Right Torso (7 Armor) (TN -4, 35 minutes)
      (Target: 3) (Result: 6, Success)
  • XP Gained: +4 XP
  • a: Regular (7) (V)
    Show spoiler
    • CN9-A Left Leg (10 Armor) (TN -4, 50 minutes)
      (Target: 3) (Result: 3, Success)
    • CN9-A Head (9 Armor) (TN -4, 45 minutes)
      (Target: 3) (Result: 9, Success, +1 XP)
    • CN9-A Head (50% Structure) (TN -2, 135 minutes)
      (Target: 5) (Result: 8, Success)
    • CN9-A Sensor Damage (1 Hit) (TN -2, 75 minutes)
      (Target: 5) (Result: 6, Success)
    • CN9-A Cockpit (Replacement) (TN -2, 120 minutes)
      (Target: 5) (Result: 4, Failure)
    • Behemoth Motive Damage (TN -3, 60 minutes)
      (Target: 4) (Result: 5, Success)
    • Schrek PPC Carrier Motive Damage (TN -3, 60 minutes)
      (Target: 4) (Result: 5, Success)
    Behemoth returned to active duty. (+1 XP)
    Schrek PPC Carrier returned to active duty. (+1 XP)
  • XP Gained: +3 XP
  • b: Regular (7) (V)
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    • Behemoth Left Side (4 Armor) (TN -4, 12 minutes)
      (Target: 3) (Result: 6, Success)
    • Behemoth Right Side (15 Armor) (TN -4, 45 minutes)
      (Target: 3) (Result: 7, Success)
    • Behemoth Front Side (9 Armor) (TN -4, 27 minutes)
      (Target: 3) (Result: 9, Success, +1 XP)
    • Behemoth Turret (9 Armor) (TN -4, 27 minutes)
      (Target: 3) (Result: 9, Success, +1 XP)
    • Von Luckner Left Side (18 Armor) (TN -4, 54 minutes)
      (Target: 3) (Result: 7, Success)
    • Von Luckner Right Side (13 Armor) (TN -4, 39 minutes)
      (Target: 3) (Result: 6, Success)
    • Von Luckner Front Side (19 Armor) (TN -4, 57 minutes)
      (Target: 3) (Result: 5, Success)
    • Von Luckner Turret (5 Armor) (TN -4, 15 minutes)
      (Target: 3) (Result: 7, Success)
    • Von Luckner Motive Damage (TN -3, 60 minutes)
      (Target: 4) (Result: 10, Success, +1 XP)
    • Schrek PPC Carrier Rear Side (5 Armor) (TN -3, 15 minutes)
      (Target: 4) (Result: 4, Success)
    • Schrek PPC Carrier Front Side (7 Armor) (TN -4, 21 minutes)
      (Target: 3) (Result: 6, Success)
    • Schrek PPC Carrier Turret (6 Armor) (TN -4, 18 minutes)
      (Target: 3) (Result: 5, Success)
    Behemoth returned to active duty. (+1 XP)
    Von Luckner returned to active duty. (+1 XP)
    Schrek PPC Carrier returned to active duty. (+1 XP)
  • XP Gained: +6 XP (Ready to Train)
  • c: Regular (7) (V) (0/10)
    Show spoiler
    • STK-3F Left Arm (23 Armor) (TN -4, 115 minutes)
      (Target: 5) (Result: 5, Success)
    • STK-3F Right Arm (23 Armor) (TN -4, 115 minutes)
      (Target: 3) (Result: 5, Success)
    • STK-3F Left Leg (19 Armor) (TN -4, 95 minutes)
      (Target: 3) (Result: 5, Success)
    • STK-3F Left Torso (25 Armor) (TN -4, 125 minutes)
      (Target: 3) (Result: 7, Success)
     

    Priam Company Medical

    Medical Crew A: Regular Medical Team (Skill 8) (Base Bonus: +0) (TN: 7)
    • Tristan "Deadeye" Johnson (2 Wounds) (Success, 1 Wound remains)
    • "Vandal" Grey (1 Wound) (Success)
    • Erik Porter (1 Wound) (Success)
    • Crazy Eight (Driver Hit) (Success)
    XP Gained: +2 XP (Ready to Train)  

    Priam Company Maintenance

      Tech Team B (Vet. Mech: 6)
    Show spoiler
    • STK-3F: Quality +0 (C), Base -1, Time +0 (x1) 90 minutes
      (Target: 5) (Result: 6, Success)
     

    Priam Company Repairs

    Skyros Firebase
    C: Veteran (6) (M)
    Show spoiler
    • JR7-D Right Arm (75% Structure) (TN +1, 180 minutes)
      (Target: 7) (Result: 9, Success)
    • JR7-D Left Torso (2 Armor) (TN -2, 10 minutes)
      (Target: 4) (Result: 4, Success)
    • JR7-D Right Torso: (2 Armor) (TN -2, 10 minutes)
      (Target: 4) (Result: 7, Success)
    • JR7-D Center Torso (10 Armor) (TN -2, 50 minutes)
      (Target: 4) (Result: 8, Success)
    • JR7-D Head (2 Armor) (TN -2, 10 minutes)
      (Target: 4) (Result: 7, Success)
    • JR7-D Medium Laser (LA) (Replacement) (TN +0, 120 minutes)
      (Target: 6) (Result: 7, Success)
      D: Veteran (6) (M)
    Show spoiler
    • JR7-D Left Arm (Replacement) (TN +2, 480 minutes)
      (Target: 8) (Result: 11, Success)
      I: Regular (7) (M)
    Show spoiler
    • JR7-D Left Arm (4 Armor) (TN -2, 20 minutes)
      (Target: 5) (Result: 8, Success)
    • JR7-D Right Arm (4 Armor) (TN -2, 20 minutes)
      (Target: 5) (Result: 9, Success)
    • JR7-D Upper Arm Actuator (LA) (Replacement) (TN -3, 120 minutes)
      (Target: 4) (Result: 3, Failure)
    • JR7-D Medium Laser (LA) (Repair) (TN -3, 100 minutes)
      (Target: 4) (Result: 7, Success)
    • JR7-D Medium Laser (RA) (Repair) (TN -3, 100 minutes)
      (Target: 4) (Result: 12, Success, +2 XP)
  • XP Gained: +2 XP (Ready to Train)
  • Minos Firebase
    A: Veteran (6) (M) (Exhausted)
    Show spoiler
    • GLT-4P Head (Replacement) (TN +1, 720 minutes)
      (Target: 7) (Result: 7, Success)
    • GLT-4P Life Support (Repair) (TN -0, 120 minutes)
      (Target: 6) (Result: 5, Failure)
      B: Veteran (6) (M)
    Show spoiler
    • SHD-2H Right Leg (16 Armor) (TN -1, 80 minutes)
      (Target: 5) (Result: 8, Success)
    • SHD-2H Right Leg (75% Structure) (TN +2, 180 minutes)
      (Target: 8) (Result: 3, Failure)
    • SHD-2H Left Torso (3 Armor) (TN -1, 15 minutes)
      (Target: 5) (Result: 10, Success, +1 XP)
    • SHD-2H Right Torso (18 Armor) (TN -1, 90 minutes)
      (Target: 5) (Result: 3, Failure)
    • SHD-2H Center Torso (6 Armor) (TN -1, 30 minutes)
      (Target: 5) (Result: 5, Success)
  • XP Gained: +1 XP
  • E: Veteran (6) (M)
    Show spoiler
    • BL-7-KNT Left Arm (Replace) (TN +2, 480 minutes)
      (Target: 8) (Result: 10, Success)
    BL-7-KNT returned to active duty. (+1 XP)
  • XP Gained: +1 XP
  • F: Veteran (6) (M)
    Show spoiler
    • BL-7-KNT Left Torso (25% Structure) (TN -3, 270 minutes)
      (Target: 3) (Result: 7, Success)
    • BL-7-KNT Center Torso (12 Armor) (TN -3, 120 minutes)
      (Target: 3) (Result: 10, Success, +1 XP)
    • LCT-1V Right Torso (25% Structure) (TN -1, 90 minutes)
      (Target: 5) (Result: 7, Success)
    BL-7-KNT returned to active duty. (+1 XP)
  • XP Gained: +2 XP
  • G: Regular (7) (M)
    Show spoiler
    • LCT-1V Right Torso (5 Armor) (TN -4, 75 minutes)
      (Target: 3) (Result: 4, Success)
    • STG-3G : Left Arm (5 Armor) (TN -3, 50 minutes)
      (Target: 4) (Result: 5, Success)
    • STG-3G Right Arm (5 Armor) (TN -3, 50 minutes)
      (Target: 4) (Result: 7, Success)
    • STG-3G Right Leg (5 Armor) (TN -3, 50 minutes)
      (Target: 4) (Result: 9, Success, +1 XP)
    • STG-3G Head (Replacement) (TN +3, 240 minutes)
      (Target: 10) (Result: 3, Failure)
  • XP Gained: +1 XP
  • H: Regular (7) (M)
    Show spoiler
    • STG-3G Left Torso (50% Structure) (TN -2, 405 minutes)
      (Target: 5) (Result: 12, Success, +2 XP)
    • GRF-1N B Left Arm (14 Armor) (TN -2, 70 minutes)
      (Target: 5) (Result: 7, Success)
  • XP Gained: +2 XP
  • J: Regular (7) (M)
    Show spoiler
    • OSR-2C Left Torso (25% Structure) (TN -1, 90 minutes)
      (Target: 6) (Result: 8, Success)
    • OSR-2C Right Torso (25% Structure) (TN -1, 90 minutes)
      (Target: 6) (Result: 10, Success)
    • WHM-6R A Right Arm (20 Armor) (TN -2, 100 minutes)
      (Target: 5) (Result: 9, Success)
    • WHM-6R A Right Torso (15 Armor) (TN -2, 75 minutes)
      (Target: 5) (Result: 7, Success)
    • WHM-6R A Center Torso (13 Armor) (TN -2, 65 minutes)
      (Target: 5) (Result: 10, Success, +1 XP)
    • SHD-2H Left Leg (10 Armor) (TN -1, 50 minutes)
      (Target: 6) (Result: 9, Success)
    OSR-2C returned to active duty. (+1 XP)
  • XP Gained: +2 XP
  • K: Green (8) (V)
    Show spoiler
    • WHM-6R A Left Arm (20 Armor) (TN -3, 200 minutes)
      (Target: 5) (Result: 8, Success)
    • WHM-6R A Left Leg (12 Armor) (TN -3, 120 minutes)
      (Target: 5) (Result: 6, Success)
    • WHM-6R A Left Torso (12 Armor) (TN -3, 120 minutes)
      (Target: 5) (Result: 8, Success)
    • Manticore Right Side (8 Armor) (TN -2, 24 minutes)
      (Target: 6) (Result: 12, Success, +2 XP)
    Manticore returned to active duty. (+1 XP)
  • XP Gained: +3 XP

  • Income Phase

    The Harbingers

    • Control of Holfield Mining: +100 WP
    • Sales: +1180 SP
    • Warchest Conversion 715 WP to 3575 SP
    • Repairs: -2058 SP
    • Purchase Order: -1250 SP
     

    Priam Company

    • Control of White Reach: +200 WP
    • Sales: +689 SP
    • Skyros Income: +800 SP
    • Warchest Conversion 185 WP to 925 SP
    • Construction: -200 SP
    • Base Repairs: -160 SP
    • Repairs: -930 SP
    • Recruiting: -60 SP
    • Purchase Order: -940 SP

    BattleTech is owned by Topps, with tabletop game development licensed to Catalyst Game Labs.

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