Act 2 - Round 6 Report in White Reach | World Anvil

Act 2 - Round 6

General Summary

Force Dispositions

The Harbingers
Calderon Firebase (H13) - Level 3 -
  • (Pilots) Adamant, "Deadeye", "Sassy", "Badboi", "Bones", "Trailblazer", "Spike", "Sureshot", "Boomstick"
  • (Vehicle Crews) Crew 6, Crew 9, Crew 11, Crew 33
  • (Mechs) AS7-D, CTF-1X, AWS-8Q, HCT-3F A, HCT-3F B, HCT-3F C, MON-67 A, MON-67 B
  • (Vehicles) Behemoth, VNL-K70, Schrek PPC Carrier, LRM Carrier
  • (Medical Team) Medical Crew A
  • (Tech Team - Mech) Tech Crews A-H
  • (Tech Team - Vehicles) Tech Crew a
Holfield Mining Post (J14) - Level 1 -
  • None
Priam Company
Minos Firebase (E23) - Level 2 -
  • (Pilots) Mikell, Reginald, Aubrey, Olivia, Simone, Kelly, Otto
  • (Vehicle Crews) "Crazy Eight", Crew 12, Crew 86, Crew 32
  • (Mechs) BLR-1G, STK-3F, WHM-6R A, WHM-6R B, SHD-2H, GRF-1N B, VLK-QA, WLF-1, LCT-1V, STG-3G
  • (Vehicles) Condor A, Condor B, Manticore, Scimitar
  • (Medical Team) Medical Team Alpha
  • (Tech Team - Mech) Tech Crews A-J.
Raven Patrol
  • (Mechs) RVN-1X
  • (Pilots) Vandal
Griffin Patrol
  • (Pilots) Casey
  • (Mechs) GRF-1N A
 

Actions Phase

Harbingers Actions

  • 1. Negotiation. Convince Auburn's Lancers to leave. (Partial success, unit disbanded.)
  • 2. Negotiation. Trade Kreiss the location of the DropShip and base of Auburn's Lancers for credit purchasing from her company. (Success.) Added MechWarrior "Pilgrim" (2/3; Sniper). Added Mechs STK-3F, WSP-1A, JVN-10F, SDR-5V.
  • 3. Scouting, from H13. H14 > H15 > G14 > F14 > E13 > F13 > G12 > G13 > H13.
  • 4 & 5. Purchase Order. Acquired two Tech Team (Reg. Mech) (-150 SP)
 
  • - Discovered Abandoned Factory (F14)
  The Harbingers negotiate a surrender of the Lancers who were still in the DropShip they captured, and the remnants scattered. Lacking the means to really do much with the Dropship, Commander Dupree made a deal with Kreiss to trade its location and contents for some of her wares. Such as it was, they picked up a Stalker STK-3F and an elite MechWarrior as well as three Light-class BattleMechs to fill out scouting roles in the future.
While scouting around for any other forces which might be attempting to make a strike, the scouts overflew what looked like an abandoned building. On further investigation, it turned out to be a mostly-intact factory facility which could be reclaimed and rebuilt. The location was logged, while Commander Dupree also put out feelers through the local populace and managed to hire on two competent Technician Teams.  

Priam Company

  • 1. Purchase Order. Acquired VTR-9B. (-960 SP)
  • 2. Personnel Search: MechWarrior. (Target: 9) Success, added "Calvin Schrade". (-50 SP)
  • 3. Personnel Search: MechWarrior. (Target: 9) Fail.
  • 4. Dispatch Griffin Patrol to Grid E22.
  • 5. Dispatch Raven Patrol to Grid F23.
  Priam Company instead focused on hunkering down, dispatching the Raven and Griffin to begin patrols of the city in case the Draconis Combine tried to enter the city. They put out messages to their contacts, and found a Green MechWarrior (5/6) to add to their ranks. Afterwards, they focused entirely on putting their force back into combat readiness. During the search, they managed to acquire a Victor  

Training Phase

Harbingers Volunteers

The Harbingers did not take on volunteers, having only had options of vehicle crews. (+1 Lucky)  

Priam Company Volunteers

Priam Company was approached by a conventional infantry platoon, but declined to take them on. (+1 Lucky)  

Repair Phase

Harbingers Medical

Medical Crew A: Regular Medical Team (Skill 8) (Base Bonus: +0) (TN: 8)
  • Adamant Dupree: 1 Wound Remaining. (Failure)
 

Harbingers Maintenance

  Tech Team J (Reg. Mech: 7)
Show spoiler
  • AS7-D: Quality +1 (D), Firebase -1, Time +0 (x1) 90 minutes
    (Target: 7) (Result: 12, Success, Quality improves to C)
  • STK-3F: Quality +0 (C), Firebase -1, Time +0 (x1) 90 minutes
    (Target: 6) (Result: 7, Success)
  • WSP-1A: Quality +0 (C), Firebase -1, Time +0 (x1) 45 minutes
    (Target: 6) (Result: 5, Failure)
  • SDR-5V: Quality +0 (C), Firebase -1, Time +0 (x1) 45 minutes
    (Target: 6) (Result: 7, Success)
  • JVN-10F: Quality +0 (C), Firebase -1, Time +0 (x1) 45 minutes
    (Target: 6) (Result: 2, Failure)
  • JVN-10F suffers 1 Jump Jet Destroyed (LL)
 

Harbingers Repairs

  A: Regular (7) (M) (4/10)
Show spoiler
  • HCT-3F B: Right Torso (Replacement) (TN +3, 480 minutes)
    (Target: 10) (Result: 10, Success)
HCT-3F B returned to active duty. (+1 XP)
  • XP Gained: +1 XP
  • B: Regular (7) (M) (3/10)
    Show spoiler
    • HCT-3F A: Right Arm (Reattach) (TN +1, 360 minutes)
      (Target: 8) (Result: 10, Success)
    • HCT-3F C: Right Arm: (4 Armor) (TN -1, 20 minutes)
      (Target: 6) (Result: 11, Success, +1 XP)
    HCT-3F A returned to active duty. (+1 XP)
    HCT-3F C returned to active duty. (+1 XP)
  • XP Gained: +3 XP
  • C: Regular (7) (M) (7/10)
    Show spoiler
    • HCT-3F B: Heat Sink (RT) (Replacement) (TN -1, 90 minutes)
      (Target: 6) (Result: 7, Success)
    • HCT-3F B: Heat Sink (RT) (Replacement) (TN -1, 90 minutes)
      (Target: 6) (Result: 7, Success)
    • HCT-3F B: Upper Actuator (RA) (Replacement) (TN -2, 90 minutes)
      (Target: 6) (Result: 7, Success)
    • HCT-3F B: Lower Actuator (RA) (Replacement) (TN -2, 90 minutes)
      (Target: 6) (Result: 7, Success)
    • HCT-3F B: Hand Actuator (RA) (Replacement) (TN -2, 90 minutes)
      (Target: 6) (Result: 7, Success)
    HCT-3F B returned to active duty. (+1 XP)
  • XP Gained: +1 XP
  • D: Regular (7) (M) (3/10)
    Show spoiler
    • MON-67 A: Right Torso (Replacement) (TN +3, 480 minutes)
      (Target: 10) (Result: 10, Success)
      E: Regular (7) (M) (0/10)
    Show spoiler
    • MON-67 A: Right Arm (Replacement) (TN +3, 480 minutes)
      (Target: 10) (Result: 7, Failure)
      F: Regular (7) (M) (2/10)
    Show spoiler
    • HCT-3F B: Right Leg (Replacement) (TN +3, 480 minutes)
      (Target: 10) (Result: 11, Success)
    HCT-3F B returned to active duty. (+1 XP)
  • XP Gained: +1 XP
  • I: Regular (7) (M) (0/10)
    Show spoiler
    • HCT-3F A: Heat Sink (Replacement) (TN -1, 90 minutes)
      (Target: 6) (Result: 7, Success)
    • HCT-3F B: Hatchet (Replacement) (TN +1, 120 minutes)
      (Target: 8) (Result: 8, Success)
    • HCT-3F C: Center Torso Armor (TN -1, 70 minutes)
      (Target: 6) (Result: 11, Success, +1 XP)
    • HCT-3F B: AC/10 (Replacement) (TN +1, 120 minutes)
      (Target: 8) (Result: 8, Success)
    HCT-3F A returned to active duty. (+1 XP)
    HCT-3F B returned to active duty. (+1 XP)
    HCT-3F C returned to active duty. (+1 XP)
  • XP Gained: +3 XP
  • Priam Company Medical


    Medical Crew A: Regular Medical Team (Skill 8) (Base Bonus: +0) (TN: 8)
    • Mikell Sethan: 1 Wound Remaining. (Success)
    XP Gained: +1 XP
     

    Priam Company Maintenance

    Tech Team C (Reg. Mech: 7)
    Show spoiler
    • SHD-2H: Quality +1 (D), DropShip +0, Time -1 (x2) 120 minutes
      (Target: 7) (Result: 6, Failure)

      Tech Team E (Reg. Mech: 7)
    Show spoiler
    • VTR-9B: Quality +1 (D), DropShip +0, Time -1 (x2) 180 minutes
      (Target: 7) (Result: 12, Success, Quality Improves to C)
    • WHM-6R B: Quality +1 (D), DropShip +0, Time -1 (x2) 150 minutes
      (Target: 7) (Result: 12, Success, Quality Improves to C)
    • OSR-2C: Quality +1 (D), DropShip +0, Time -1 (x2) 150 minutes
      (Target: 7) (Result: 12, Success, Quality Improves to C)
     

    Priam Company Repairs

      A: Regular (7) (M) (8/10)
    Show spoiler
    • Condor A: Motive Damage (TN -2, 180 minutes)
      (Target: 5) (Result: 7, Success)
    • Condor B: Motive Damage (TN -2, 180 minutes)
      (Target: 5) (Result: 4, Failure)
    • Scimitar: Right Armor (5 Armor) (TN -2, 30 minutes)
      (Target: 5) (Result: 4, Failure)
    • Manticore: Right (15 Armor) (TN -2, 90 minutes)
      (Target: 5) (Result: 3, Failure)
    Condor A returned to active duty. (+1 XP)
  • XP Gained: +1 XP
  • B: Regular (7) (M) (0/10)
    Show spoiler
    • Manticore: LRM 10 (Replacement) (TN -2, 480 minutes)
      (Target: 5) (Result: 5)

      C: Regular (7) (M) (2/10)
    Show spoiler
    • BLR-1G: Right Arm (75+% Structure) (TN +2, Partial Repair 2, 270 minutes)
      (Target: 9) (Result: 7, Partial Success)
    • STK-3F: Left Arm (9 Armor) (TN -2, 45 minutes)
      (Target: 5) (Result: 8, Success)
    • VLK-QA: Left Torso (2 Armor) (TN -2, 10 minutes)
      (Target: 5) (Result: 7, Success)
    BLR-1G returned to active duty. (+1 XP)
    STK-3F returned to active duty. (+1 XP)
    VLK-QA returned to active duty. (+1 XP)
  • XP Gained: +3 XP
  • D: Regular (7) (M) (2/10)
    Show spoiler
    • WLF-1: Right Arm (2 Armor) (TN -3, 20 minutes)
      (Target: 5) (Result: 5, Success)
    • STG-3G: Right Torso (50% Structure) (TN +0, 270 minutes)
      (Target: 7) (Result: 4, Failure)
    • GRF-1N B: Left Leg (5 Armor) (TN -1, 25 minutes)
      (Target: 6) (Result: 9, Success)
    • GRF-1N B: Center Torso (13 Armor) (TN -1, 65 minutes)
      (Target: 6) (Result: 7, Success)
    WLF-1 returned to active duty. (+1 XP)
  • XP Gained: +1 XP
  • F: Regular (7) (M) (5/10)
    Show spoiler
    • LCT-1V: Left Torso (75+% Structure) (TN +3, 270 minutes)
      (Target: 10) (Result: 3, Failure)
    • LCT-1V: Machine Gun (RA) (Replacement) (TN +1, 120 minutes)
      (Target: 8) (Result: 5, Failure)
    • GRF-1N B: PPC (Replacement) (TN +1, 120 minutes)
      (Target: 8) (Result: 4, Failure)

      G: Regular (7) (M) (1/10)
    Show spoiler
    • LCT-1V: Right Arm (Replacement) (TN +3, 480 minutes)
      (Target: 10) (Result: 4, Failure)

      H: Regular (7) (M) (0/10)
    Show spoiler
    • GRF-1N B: Left Arm (14 Armor) (TN -1, 70 minutes)
      (Target: 6) (Result: 3, Failure)
    • GRF-1N B: Left Arm (75% Structure) (TN +1, 360 minutes)
      (Target: 8) (Result: 9, Success)

      I: Regular (7) (M) (0/10)
    Show spoiler
    • WHM-6R A: Right Leg (Replacement) (TN +3, 240 minutes)
      (Target: 10) (Result: 5, Failure)
    • WHM-6R A: Left Leg (Replacement) (TN +3, 240 minutes)
      (Target: 10) (Result: 8, Failure)

      J: Regular (7) (M) (2/10)
    Show spoiler
    • GRF-1N B: Right Arm (Replacement) (TN +3, 480 minutes)
      (Target: 11) (Result: 6, Failure)

     

    Income Phase

    The Harbingers

    • Control of Holfield Mining: +100 WP
    • Warchest Conversion 20 WP to 80 SP.
    • Purchase Order: -150 SP
     

    Priam Company

    • Control of White Reach: +200 WP
    • Warchest Conversion 250 WP to 1000 SP.
    • Purchase Orders: -1010 SP

    Table of Contents


    Report Date
    02 Jan 2017

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