Act 2 - Round 4 Report in White Reach | World Anvil

Act 2 - Round 4

General Summary

Force Dispositions

The Harbingers
Calderon Firebase (H13) - Level 2 -
  • (Pilots) "Juggernaut", "Deadeye", "Sureshot", "Sassy", "Trailblazer", "Bones"
  • (Vehicle Crews) "Crew 9", "Crew 6", "Crew 33", "Crew 11"
  • (Mechs) AS7-D, AWS-8Q, MON-67 A, CTF-1X, HCT-3F A, HCT-3F B
  • (Vehicles) VNL-K70, Behemoth, Schrek PPC Carrier, LRM Carrier
  • (Medical Team) Medical Crew A
  • (Tech Team - Mech) Tech Crews A-H.
Holfield Mining Post (J14) - Level 1 -
  • (None)
Pierson Patrol
  • (Pilots) "Spike", "Badboi"
  • (Mechs) MON-67 B, HCT-3F C
Priam Company
Minos Firebase (E23) - Level 2 -
  • (Pilots) "Mikell", "Reginald", "Olivia", "Casey", "Aubrey"
  • (Vehicle Crews) "Crew 86", "Crew 12", "Crazy Eight"
  • (Mechs) BLR-1G, ON1-K, WHM-6R, VLK-QA, STK-3F, STG-3G
  • (Vehicles) Condor A, Condor B, Manticore
  • (Medical Team) Medical Team Alpha
  • (Tech Team - Mech) Tech Crews A-J.
Pegasus Lance (E22)
  • (Pilots) "Simone", "Vandal", "Otto", "Kelly"
  • (Mechs) GRF-1N, LCT-1V, RVN-1X, WLF-1
Alpha Condor Patrol (G22)
  • (Vehicle Crews) "Crew 86"
  • (Vehicles) Condor A
Beta Condor Patrol (G24)
  • (Vehicle Crews) "Crew 12"
  • (Vehicles) Condor B
 

Actions Phase

The Harbingers Actions

  • 1. Scouting from H13. I13 > J13 > J14 > K13 > K14 > L15 > K15 > J15 > I14 > J14.
  • 2. Personnel Search: Tech Team (V). (Target: 10) Fail.
  • 3. Personnel Search: Tech Team (V). (Target: 10) Fail.
  • 4. Build Defenses at Calderon Firebase. Two Heavy LRM Turrets. (-80 SP)
  • 5. Deploy Pierson Patrol to Pierson Lake. (Grid H14)
 
  • - Discovered Lyran Firebase. (L15)
  • - Discovered Unknown Lance. (H15)
  The Harbingers prioritized trying to proactively scout for trouble now with some of their units still put through repairs. They put out feelers for technician teams for repairing vehicles, not finding any just yet. The idle time was used to cobble together two Heavy LRM Turrets to defend Calderon Firebase. The BattleMech scouts at Pierson Lake spotted a DropShip and temporary mustering area just to the west of the lake's areas. They attempted to find qualified technicians for their vehicles, but failed to do so.  

Priam Company Actions

  • 1. Scouting from E23. E22 > E21 > F21 > G21 > H22 > H23 > H24 > G24 > F24.
  • 2. Build Defenses at Minos Firebase. Light Autocannon Turret and Light LRM Turret. (-25 SP)
  • 3. Move Alpha Condor to Grid F22
  • 4. Move Beta Condor to Grid F22
  • 5. Move Pegasus Lance to Minos Firebase.
 
  • - Discovered DCMS Forces. (E21)
  The Condor patrols began sweeping the other parts of the city, to keep track of where the DCMS forces were as best they could. Pegasus Lance returned to Minos Firebase to prepare for combat, with the scouts having found a light Lance on the outskirts of the city. Seeing this, the technical teams spent a short bit of time setting up some light defenses in case a direct attack came against Minos Firebase.  

Training Phase

Harbingers Volunteers

The Harbingers did not take volunteers this round. (+1 Lucky)  

Priam Company Volunteers

Priam Company did not take volunteers this round. (+1 Lucky)  

Repair Phase

Harbingers Medical

Medical Team A: Regular Medical Team (Skill 8) (Base Bonus: +0) (TN: 8)
  • Adamant Dupree: Target Number 8 (Success)
XP Gained: +1 XP  

Harbingers Maintenance

  Tech Team B (Reg. Mech: 7)
Show spoiler
  • AWS-8Q: Quality +1 (D), DropShip +0, Time -3 (x4) 360 minutes
    (Target: 5) (Result: 9, Success; Quality improves to C)
  Tech Team C (Reg. Mech: 7)
Show spoiler
  • CTF-1X: Quality +1 (D), DropShip +0, Time -3 (x4) 300 minutes
    (Target: 5) (Result: 11, Success; Quality improves to C)
  Tech Team E (Reg. Mech: 7)
Show spoiler
  • LRM Carrier: Quality +1 (D), DropShip +0, Time -3 (x4) 300 minutes
    (Target: 5) (Result: 10, Success; Quality improves to C)
  Tech Team F (Reg. Mech: 7)
Show spoiler
  • Schrek: Quality +1 (D), DropShip +0, Time -3 (x4) 360 minutes
    (Target: 5) (Result: 9, Success; Quality improves to C)
  Tech Team G (Reg. Mech: 7)
Show spoiler
  • Behemoth: Quality +1 (D), DropShip +0, Time -3 (x4) 360 minutes
    (Target: 5) (Result: 11, Success; Quality improves to C)
 

Harbingers Repair

A: Regular (7) (M) (0/10)
Show spoiler
  • AS7-D: Left Leg (23 Armor) (TN -1, 115 mintues)
    (Target: 6) (Result: 11, Success, +1 XP)
  • AS7-D: Left Torso (19 Armor) (TN -1, 95 minutes)
    (Target: 6) (Result: 8, Success)
  • AS7-D: Center Torso (21 Armor) (TN -1, 105 minutes)
    (Target: 6) (Result: 9, Success)
  • AS7-D: Head (75% Structure) (TN +2, Partial 2, 180 minutes)
    (Target: 9) (Result: 12, Success, +1 XP)
AS7-D returned to active duty. (+1 XP)
  • XP Gained: +4 XP
  • D: Regular (7) (M) (2/10)
    Show spoiler
    • HCT-3F B: Right Arm (Replacement) (TN +11, 240 minutes)
      (Target: 9) (Result: 3, Failure)
    • HCT-3F B: Right Leg (Replacement) (TN +4, 240 minutes)
      (Target: 11) (Result: 7, Failure)
    • HCT-3F B: Right Torso (Replacement) (TN +4, 240 minutes)
      (Target: 11) (Result: 4, Failure)
      H: Regular (7) (M) (2/10)
    Show spoiler
    • Von Luckner: Front (6 Armor) (TN -4, 72 minutes)
      (Target: 3) (Result: Success)
    Von Luckner returned to active duty. (+1 XP)
  • XP Gained: +1 XP
  • Harbingers Total Cost: 48 SP  

    Priam Company Medical

    Medical Crew A: Regular Medical Team (Skill 8) (Base Bonus: +0) (TN: 8)
    • Mikell Sethan: Target Number 8 (Success)
    XP Gained: +1 XP  

    Priam Company Maintenance

      Tech Team A (Reg. Mech: 7)
    Show spoiler
    • BLR-1G: Quality +1 (D), DropShip +0, Time -3 (x4) 360 minutes
      (Target: 5) (Result: 9, Success; Quality improves to C)
      Tech Team C (Reg. Mech: 7)
    Show spoiler
    • WHM-6R A: Quality +1 (D), DropShip +0, Time -3 (x4) 300 minutes
      (Target: 5) (Result: 12, Success; Quality improves to C)
    • WLF-1: Quality +1 (D), DropShip +0, Time -3 (x4) 180 minutes
      (Target: 5) (Result: 9, Success; Quality improves to C)
      Tech Team D (Reg. Mech: 7)
    Show spoiler
    • STK-3F: Quality +1 (D), DropShip +0, Time -3 (x4) 360 minutes
      (Target: 5) (Result: 10, Success; Quality improves to C)
      Tech Team E (Reg. Mech: 7)
    Show spoiler
    • VLK-QA: Quality +1 (D), DropShip +0, Time -3 (x4) 180 minutes
      (Target: 5) (Result: 11, Success; Quality improves to C)
    • STG-3G: Quality +1 (D), DropShip +0, Time -3 (x4) 180 minutes
      (Target: 5) (Result: 9, Success; Quality improves to C)
      Tech Team G (Reg. Mech: 7)
    Show spoiler
    • Manticore : Quality +1 (D), DropShip +0, Time -3 (x4) 300 minutes
      (Target: 5) (Result: 9, Success; Quality improves to C)
    • RVN-1X: Quality +1 (D), DropShip +0, Time -3 (x4) 180 minutes
      (Target: 5) (Result: 9, Success; Quality improves to C)
      Tech Team H (Reg. Mech: 7)
    Show spoiler
    • GRF-1N A: Quality +1 (D), DropShip +0, Time -3 (x4) 240 minutes
      (Target: 5) (Result: 10, Success; Quality improves to C)
    • LCT-1V: Quality +1 (D), DropShip +0, Time -3 (x4) 180 minutes
      (Target: 5) (Result: 12, Success; Quality improves to C)
     

    Priam Company Repair

    A: Regular (7) (M) (1/10)
    Show spoiler
    • Manticore: Left (20 Armor) (TN -1, 60 minutes)
      (Target: 6) (Result: 6, Success)
    • Manticore: Right (9 Armor) (TN -1, 27 minutes)
      (Target: 6) (Result: 9, Success)
    • Manticore: Rear (10 Armor) (TN -1, 30 minutes)
      (Target: 6) (Result: 6, Success)
    Manticore returned to active duty. (+1 XP)
  • XP Gained: +1 XP
  • B: Regular (7) (M) (0/10)
    Show spoiler
    • WHM-6R B: Gyro (1 Hit) (TN -1, Partial 3, 480 minutes)
      (Target: 6) (Result: 2, Failure)
      F: Regular (7) (M) (0/10)
    Show spoiler
    • OSR-2C: Left Leg (12 Armor) (TN -2, 120 minutes)
      (Target: 5) (Result: 4, Failure)
    • OSR-2C: Left Torso: (25% Structure) (TN -2, Partial 1, 270 minutes)
      (Target: 5) (Result: 10, Success, +1 XP)
  • XP Gained: +1 XP

  • Income Phase

    The Harbingers

    • Control of Holfield Mining: +100 WP
    • Warchest Conversion: 25 WP to 75 SP.
    • Repairs and Rearming: -48 SP
    • Construction: -80 SP
     

    Priam Company

    • Control of White Reach: +200 WP
    • Warchest Conversion: 100 WP to 300 SP.
    • Construction: -25 SP

    Table of Contents


    Report Date
    30 Nov 2016

    BattleTech is owned by Topps, with tabletop game development licensed to Catalyst Game Labs.

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