Circle of Mar
The Hero Mar
Once a half-elf druid who stopped the Forgotten Powers from ending the world in the Fourth Age. He was once a guardian of the Sacred Birch Grove of Dør. His temple is in New Dør. Mar is almost always seen accompanied by his wolf (Wolfie), bear (Misha), and moose (Endelig). When he isn't riding Endelig, he travels by way of Tree Stride. His symbol is the sun over a cloud above a birch tree.Alignment
Neutral GoodDomains
Life, Light, Nature, TempestFavored Weapon
WarhammerCircle Structure
The Circle of Mar is considered a heresy by the adherents of the Old Religion and considered a reformation by Marites themselves. Marite druids typically refer to him as "The Archdruid", a term which The Great Grove sees as heretical, provocative, and rude.Main Tenets
- Protect Voktegård.
- Defy the Celestials.
Sins
- Harming nature unnecessarily.
- Revering the Celestials.
Holidays
Mar's followers celebrate Vintersowilstede and Sommersowilstede, the communal winter and summer solstice celebrations of Sowil's light.Sowil is as powerful a star as any other in the sky.
Type
Druidic Circle
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