Delitonius Icarou Character in Verum | World Anvil

Delitonius Icarou

Delitonius Icarou

Delitonius was born to two normal parents in the town of Dark Gate. His angelic heritage caused him to be an outsider among the people in the town. Some regarded him as a good omen, others as a dangerous harbringer. The town's superstitions would overwhelm the young Delitonius, causing him to be closed off to most others.   As he grew up, he would look up to the soldiers of Daborak stationed at Dark Gate. In them he saw men and women who earned their position of respect and authority. He would spend less and less time around his own family, and more following and observing the soldiers as they went about their duties. For he wanted to earn, not be born into, such respect and awe he felt from these warriors. On a few special occassions, he would also catch glimpses of fearsome warriors clad in black armor, the Hkari.   As soon as he could, Delitonius pledged himself as a soldier of Daborak. He took up the sword and would begin to train to join the army one day. It was during this time that he would meet Maria. Maria wasn't a noble, a soldier, or anyone really special. She was just a baker's apprentice, but how she would treat Delitonius would matter more than anything. She treated him like a normal person, not as some blessed being sent to the city by angels.That relationship would soon bloom into a full romance, and Delitonius would ask Maria to marry him. Maria told him yes, and Delitonius was the happiest he had ever been.   However, his happiness was not meant to last. On one day that the couple could get away from the city, disaster struck. Delitonius is still not sure why it happened. Where they too close to Dolten? Did some devil have a chip on its shoulder against Delitonius' ancestry? It wouldn't matter though, as the result would be the same. Devils attacked the young couple. Delitonius would fight with all his heart, but it wouldn't prove to be enough. Maria would lay dead on the ground, and Delitonius would be left, injured.   Filled with rage and grief, Delitonius would seek out the power to stop such an event from ever happening again. He would leave his training as a soldier, and instead pledge himself as a paladin to Nero. For while he wished to do good, he would admit his reasons for seeking the god's power was entirely selfish. He wanted to destroy as many Demons as he could. He would go even a further step, and travel to the Black Roost. There, he would accept the armor of the Hkari, and stand as a shield to protect all of Kalkatesh from those who wish it harm.
Alignment
Neutral Good
Age
19
Birthplace
Dark Gate
Children
Current Residence
The Black Roost
Gender
Male
Eyes
Blue (Gold in protector form)
Hair
Black
Skin Tone/Pigmentation
White
Height
6'2"

Delitonius Icarou

Aasimar (protector) Race
Daborak/Soldier in training Origin
Paladin 14 Class & Level
Neutral Good Alignment
Nero Deity
Hkari Faction
Ambassador Rank/Position
5 Loyalty
Company

Strength 20
+5
Dexterity 11
+0
constitution 14
+2
intelligence 11
+0
wisdom 12
+1
charisma 20
+5
Total Hit Dice 9
Hit Die
1d10+2
+5 proficiency bonus
+3 Strength
+0 Dexterity
+2 Constitution
+0 Intelligence
+5 Wisdom
+8 Charisma
saving throws
+0 Acrobatics
+1 Animal Handling
+0 Arcana
+10 Athletics
+5 Deception
+0 History
+6 Insight
+10 Intimidation
+0 Investigation
+6 Martial
+1 Medicine
+0 Nature
+1 Perception
+5 Performance
+10 Persuasion
+0 Religion
+0 Sleight of Hands
+0 Stealth
+1 Survival
skills

 
50
MV
1
Prestige
3
Attunement Slots
24
Armor Class
126
Hit Points
+0
Initiative
30
Speed
Suna Sutoraidā (Katana) 1d20+9 1d6+1d6+3+2
Attacks
Intimidation, Athletics, Insight, Martial, Persuasion, Smithing Tools, Alchemist's Supplies, Cooks Utensils
Proficiences
Bless
Remove Curse
Command
Find Steed
Aura of Vitality
Cure Wounds
Zone of Truth
Dispel magic
(Oath spells)
Ensnaring Strike
Speak With Animals
Moonbeam
Misty Step
Plant Growth
Protection from Energy
Spellcasting
Hkari plate (full plate +3)
Fadestell gorget (reduces crits by 5)
MW Daborakian Kite Shield
Astral Token
5 javelins
2 bandoliers
hourglass
explorer's pack
traveler's clothes
4454 gp
Smith's tools
Cooks Utensils
Mail Barding - Equipped on Belisarius, warhorse
Purple toga
Olive branch crown
8 Crafting Tokens
spyglass
4 antitxoin
Steton Greatbow
Steton Arrows 100 (20 on person, 80 on horse)
Potion of Greater Healing X 4
Potion of Water Breathing X 2
Scroll of Cure Wounds X 4
potion of superior healing X7
Scroll of Branding Smite x2
2x Scrolls of Bless
Scroll of Misty Step x1
2 MW Bandoliers
Hkari armor from Derok (In my room at the spire)
Suna Sutoraidā (Katana)
+2 Katana, Major Very Rare (7000gp) - Attunement
This katana is truly a miracle of earthen magic, looking in the reflection of the blade you can see vast deserts that once were.

This weapon deals an additional 1d6 force damage on a hit.

While attuned to this, you gain a burrow speed of 20 feet and you can burrow through rock as it were difficult terrain.

Petrifying Assault: Attacks with this weapon score a critical hit on a roll of 19 or 20. When you critically strike a creature with this weapon, the target must make a DC 16 Constitution saving throw or become petrified for 1 minute. They can repeat the save at the end of each of their turns.

Razor Sharpness: When attacking a petrified creature with this item, you ignore the damage resistances granted to the creature due to petrification.
This item is Glorybound

books
Viderick's Virtue: Fifteen Fables of Fluff (collection of short stories, notorious for its saccharine-sweet stories)
The Twice-Traveled Road (story of a widow who discovers new love after setting off on an adventure to avenge her lost lover)
Madly In Love (Novel focused on a forbidden romance between a member of the Great Coven and a follower of Olaken'hai)
Book of Poems by Madoka


Scroll of Gentle Repose x1
Scroll of Thunderous Smite x6
Potion of Superior Healing x4
Potion of Supreme Healing x2
Potion of Growth x6
Potion of Heroism x2
Potion of Invulnerability x1
Party Foul x1
5 T5 food tokens

Party Foul
"Anti-Neutral Outsider Weapon (Fey)

+1 Shortsword (Cold Iron)

1d6 extra damage to neutral outsiders or fey

Cutting Wit - When you make an attack with this weapon you can target a charm or fear effect instead of a creature. This charm or fear must originate from a neutral outsider or fey. Make an attack roll treating the effect's DC as it’s AC, on hit the effect ends. This can be done three times a day, uses are returned at dawn.


Strength of the Veiled Knight (WIP)

The Strength of the Veiled Knight (Still being crafted 19/32 days)
Being Crafted by Delitonius Icarou
+1 Masterwork Daborakian Kite Shield - Very Rare (4,000gp, 32 Days) - Attunement

This shield was forged within the Black Spire, and carries with it the responsibilities of those who protect the plane. The shield is emblazoned with the symbol of the Hkari and the symbol of Nero surrounded by golden grape leaves.

Your Strength score increases by 3, up to a maximum equal to your ability score cap.

Guardian of the Plane. As an action at the start of combat, you can designate a creature within 5 feet of that you can see as your 'Charge'. As a reaction, if a hostile creature tries to attack your 'Charge' when they are within 5 feet of you and the attack could hit you, they must succeed on a DC 15 Wisdom saving throw or be forced to attack you. instead. This ability lasts for 3 rounds, ending at the start of your turn. You can use this feature three times, regaining all uses after finishing a long rest.

The Wisdom of the Hkari. As a bonus action, you can make a Wisdom (Martial) check against an enemy creature's Martial DC. On a success, you gain advantage on your next attack roll against the creature. You can use this feature twice, regaining both uses after finishing a long rest.

Restore the Light. As an action, you can choose up to 4 creatures within 120 feet of you that you can see. Each creature restores 2d4 hit points. You can use this feature once, regaining this use after finishing a long rest.

Due to the power of the Hkari faction forge, you can spend 125 gp per day on this item.

Equipment
Hkari
Faction
Mad Man
Stat Array
Darkvision. Blessed with a radiant soul, your vision can easily cut through darkness. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Celestial Resistance. You have resistance to necrotic damage and radiant damage.

Healing Hands. As an action, you can touch a creature and cause it to regain a number of hit points equal to your level. Once you use this trait, you can't use it again until you finish a long rest.

Light Bearer. You know the light cantrip. Charisma is your spellcasting ability for it.

Radiant Soul. Starting at 3rd level, you can use your action to unleash the divine energy within yourself, causing your eyes to glimmer and two luminous, incorporeal wings to sprout from your back.
Your transformation lasts for 1 minute or until you end it as a bonus action. During it, you have a flying speed of 30 feet, and once on each of your turns, you can deal extra radiant damage to one target when you deal damage to it with an attack or a spell. The extra radiant damage equals your level.
Once you use this trait, you can't use it again until you finish a long rest.
You gain proficiency with a martial weapon of your choice. If you already possess all martial weapon proficiencies, you may instead choose one weapon or unarmed strikes and gain a +1 to damage rolls with them.

Great Weapon Fighting

Oath of the Ancients: Aura of Warding

ASI (lvl 4): +1 Str +1 Cha
Feat(8): Scion of Virtue
Asi (12): +2 Cha

Academy: Daborakian Kite Shield; Cooks Utensils; Alchemist's supplies; Steton Greatbow; Katana; Sylvan

Hkari: Wicked, Myrmidon echelon, Blazing Glory, +5 HP Loyalty, +5 HP Ambassador

Veteran (Equipped): This title allows you to use special items, access specific missions and grants you one free "knowledge" check on an enemy you face, once per battle. This free check is considered to be a moderate success.

Legacy of Rage
Wrath of the Righteous
Smites deal d10's instead of d8's
Class/Racial Features & Traits

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