Zips
As seen in
Zips
Zipz has been with Mona's caravan as long as she can remember. She arrived, barely a child, or so the elders say, though she can't remember her life before, just flashes of light, life and ice. All she has as a reminder of her previous life is a silver necklace with an engraved 'S' One she never removes.
The caravan elders said getting her was the greatest trade in their history, although they never told her what was traded, nor was she interested. This place is her home and her family, and nothing they have done has made her think anything else. For they have a fair reputation, focusing on equal trade of all things, as well as whatever The Sabal'Har provides. They are also adept at entertainment of all sorts, but are well known for Mona's famous fortune telling.
Zipz has traveled through hundreds of towns and villages and feels right at home in a marketplace or bazar. Though sometimes her mischievous side takes over at sight of such extravagant elegance beside the poor and destitute and she feels the need to correct such an injustice, stealing from the wealthy but never with the intention of keeping the money. She always passes it on to the caravan or others in need.
When working amongst the stalls of Mona's she performs her knife tricks and often juggles in the centre of towns and villages they pass, usually to thunderous applause. However, at heart, Zipz is a shy creature, keeping to herself and minding her own business. She is never happier than when she is clapping around a campfire to a song or sleuthing around with her best friend Misxibis Ithopios.
Being a goblin, Zipz is used to the ignorant racists of Sabal and their hurtful remarks as she travelled through this strange nation. Once it may have bothered her, but her skin has grown thick over the years. And should any push her further, they will learn that entertainers are skilled in taking care of themselves.
Early in 2501AC, the caravan elder passed, replaced by his son. A human named Radin Ilmor, a much more ambitious man who aims to make the caravan richer. Unhappy with their mediocre lives he has sent some of the young talent out in search of riches to raise their status! Zipz wouldn't pass up an opportunity for such an adventure, one to help her family, her home. One she can most certainly do with her best friend!

One of the many Misfits of Mona's caravan, a small shy beautiful Goblin. That will protect the poor and weak whenever she is able. Only once has Zips met the great mona, when she hit adulthood at 13, she was invited to Mona
View Character Profile
Alignment
Chaotic Good
Age
15
Children
Gender
Female
Eyes
Blue
Hair
Brown with a blond streak
Skin Tone/Pigmentation
Mossy Green
Height
3ft 5 inch
Weight
65 pounds
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The Journal Entry’s title
Introduction: Plucking my knives effortlessly from the air after another successful practice. One of the caravan elders approached me with a smile and congratulating me on my form! He went on to explain that I was progressing very well and that the caravan was lucky to have someone as talented as myself! I felt my cheeks go slightly red and thanked him for the praise. He told me that today was a special day and my presence had been requested by the new Caravan leader! I had no idea what this was about so I walked over expecting more praise or a main stage show which honestly was long overdue. As I entered the tent I saw there was a gathering of people some that I recognized and some that I did not. I saw my friend missy from the caravans acting and theatre section. I went over to query why we had been summoned but she also did not know. The caravan leader then entered and told us all we had been selected for a very special task! We were to go out and search for a treasure that the caravan could use to increase its status in Sabal'har. We were told we had all showed great promise and had been carefully selected for this task due to our various skills and talent. We were split up into groups of 2 and luckily after much complaining and expert negotiation I was allowed to go forth with my friend missy! She suggested that we go to a inn or tavern in order to gather information or hints of a treasure we could pursue. I gathered my things and tools and we journeyed off too a tavern missy had heard of called the Sandlion.
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