Sword Mage (Mage) in Vechaunus | World Anvil
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Sword Mage (Mage)

While few mages have the time to divert from their studies to take up arms, you are among those who understand the magic of swordsmanship alongside the power of a well-placed spell. Indeed, you find the two arts quite complimentary, as a blade never exhausts its power, while a spell can often overcome a foe immune to mere steel—or enhance said steel to overcome that foe. Sword Mages are most common in cultures that balance the magical and the martial, particularly for elves, whose long lives and magical natures give them to time and talent to hone both skills.   Class: Mage   Requirements: You must have Willpower 2 or higher and either Accuracy or Fighting 2 or higher.   Novice: Pick one of the following Swords to become the form of your arcane device: long sword, rapier, or short sword. In your hands, the blade counts as a magic weapon (so it could hit incorporeal creatures, for example) if it is not already. You are considered trained in the chosen sword.   Journeyman: Magic flows through your blade. When wielding your chosen sword, you can substitute Willpower for Strength when inflicting damage.   Master: You train to fight with both sword and spell. You can perform Eldritch Assault, a special combat stunt, for 4 SP. This allows you to immediately cast a spell after resolving a successful Melee Attack with your chosen sword. It must have a casting time of a major action or a minor action and the casting roll cannot generate stunt points.

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