Slayer (Warrior)
All warriors learn to fight. Most learn to kill. Slayers learn to kill a certain type of foe very effectively. As a Slayer, you may be driven by vengeance, chosen by fate, or spurred by the thrill of battling a particular category of foes. Slayers often make a living killing their chosen foes for those who wish them disposed of. Depending on the creature you have chosen as your nemesis, this may mean you will be hailed as a hero…or reviled as a villain.
Class: Warrior
Requirements: Fighting of 2 or higher and Willpower of 2 or higher.
Novice: Pick a category of creatures you have chosen to slay. You do +1 damage and gain +1 Defense when battling creatures of that type.
Some basic categories are:
demons, undead, dragonkin, faeries, giants, shapechangers, and beasts (non-monstrous or non-supernatural animals.)
GM’s and players can work together to expand or refine these categories to suit the needs of the campaigns.
Journeyman: You may use the Lethal Blow stunt against the category of creature you have chosen to slay for 3 SP instead of the 5 SP. You also gain a +1 bonus to Dexterity (Initiative) test in combat against such creatures.
Master: Treat any combat style (One-Handed, Dual Weapon, etc.…) you possess as if it is one degree higher when fighting the category of a creature, you have chosen to slay.
Comments