Sharpshooter (Rogue) in Vechaunus | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Sharpshooter (Rogue)

Sharpshooters are crack shots who can take down enemies at a distance. Other than their extraordinary skill with missile weapons, most sharpshooters have little in common. Some are soldiers, other mercenaries for hire, and others wanderers trying to win prize money in shooting competitions. While sharpshooters are deadly with any ranged weapon, each has a favorite type and often a signature example that they have customized to their liking. To steal such a weapon is to ask for terrible retribution.   Class: Rogue   Requirements: Dexterity and Perception 2 or higher and either Archery Style (Novice) or Thrown Weapon Style (Novice).   Novice: Your missile attacks are so powerful they can fling opponents back and knock them off their feet. You can perform the Knock Prone stunt for 1 SP instead of the usual 2 when making ranged attacks. Additionally, you may push the target directly away from you 2 yards before applying the knockdown. (This is similar to the Skirmish stunt but more limited).   Journeyman: You can unleash a storm of missiles on your opponents. You can perform the Volley stunt for 5 SP. This allows you to make two more ranged attacks, at the same target or at others insight and within 10 yards. You must have a loaded missile weapon to make a Ranged Attack, so use of up to two Rapid Reload stunts may be required to use Volley. If you roll doubles on either of these attack rolls, you do not generate any additional stunt points.   Master: You can find the vulnerable spot on any opponent. When you perform the Pierce Armor stunt with a Ranged Attack, your damage is penetrating. (That stunt normally halves your opponent’s Armor Rating, but penetrating damage allows you to ignore it altogether.)

Comments

Please Login in order to comment!