Knight (Warrior) in Vechaunus | World Anvil
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Knight (Warrior)

In the world of Vechaunus, an armored and mounted knight is one of the greatest forces on the battlefield, and the goal many hope to attain through years of rigorous training as squires. Knighthood is generally seen as an honorable vocation, even if not all knights manage to live up to that ideal. Knights are most often sworn to a feudal liege-lord who commands them, but might also be devoted to a particular cause, faith, or community, while the rare, romantic knight-errant wanders the land, righting wrongs and giving aid to those in need.   The kind of knight you play will depend greatly on where you are from. Gnomandy’s Clockwork Knights, for instance, are highly regarded in Qutis as both cunning and honorable soldiers. The Round Table knights of Cronia, on the other hand, are a more secretive order with loyalties only to the crown.   Classes: Warrior   Requirements: Strength and Dexterity 2 or higher and Mounted Combat Style (Novice).   Novice: You learn the Lances Weapon Group if you don’t already know it. You also learn to unnerve your enemies and goad them into battle by challenging them. You can perform the Threaten stunt for 1 SP instead of the usual 2. You may substitute Communication (Etiquette) when making the stunt’s opposed test if you prefer. This represents an honorable challenge to a worthy opponent.   Journeyman: Your lance hits with the strength of an ogre. When making a mounted Charge, you can add 1d6 to your damage if you are wielding a weapon from the Lances Group. If wielding any other melee weapon, you inflict +1 damage instead.   Master: You get the most from your steed. While mounted, you can run as a minor action and add +1 to your Defense when you do. You also gain a +1 to attack while mounted.

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