Duelist (Rogue) in Vechaunus | World Anvil
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Duelist (Rogue)

Heavily armed warriors may dominate the battlefields of the world, but duelists rule the streets and alleys of its cities. In such conditions, the quick blades and wits of duelists can be far more deadly than raw strength or brute force. They eschew cumbersome shields and fight with a weapon in each hand instead. These savvy fighters have even developed a suite of weapons customized for their style of fighting. The classic duelist fights with a rapier and either a main gauche or a spiked buckler in their off-hand, though some pride themselves on fighting with more unusual weapon combinations.   Class: Rogue   Requirement: Accuracy and Dexterity 2 or higher, and Dual Weapon Style (Novice).   Novice: You learn the Dueling Weapon Group if you don’t know it already. When fighting in the Dual Weapon Style and using a melee weapon that uses Accuracy, you gain both +1 on your attack rolls and +1 Defense vs. Melee attacks. (Normally when fighting in that style, you must choose between these benefits.)   Journeyman: Your precise attacks hit opponents where it hurts. While fighting in the Dual Weapon Style, you inflict +1 damage with the melee attacks. You can perform the Lightning Attack stunt for 2 SP.   Master: Your Pinpoint accuracy can find the gaps in your opponents’ armor, to devastating effect. When you perform the Pierce Armor stunt with a Melee Attack, your damage is penetrating. (The stunt normally halves your opponent’s Armor Rating, but penetrating damage allows you to ignore it altogether.)   Gain the next level of the Dual Weapon Style.

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