Delver (Any) in Vechaunus | World Anvil
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Delver (Any)

Delvers are professional treasure-seekers and explorers who stalk through the ancient crypts, dungeons, and ruins of the world to find valuable secrets and treasure. Delvers are rarely shiny, heroic types from the storybooks. They are “get it done” pragmatists who are hired to do dirty jobs in dark places. As a Delver, you are an expert scavenger, able to find useful gear and valuable insights from scraps other ignore. Most delvers are rogues, but anyone can learn the trade with enough experience and drive.   Class: Any   Requirement: Perception and Dexterity of 2 or higher.   Novice: Your scavenging abilities are second to none. You can perform the Resources at Hand roleplaying stunt for 2 SP instead of its normal cost of 4 SP. You also gain the Contacts Talent; the use of this talent will gear towards knowing people in the business to both find treasure and be able to find the right people to sell these treasures too.   Journeyman: In the field, one lives by knowing the way as often by fighting hard. You may reroll the results of any Intelligence (Cartography) and Intelligence (Navigation) tests and keep the better result.   You also gain the next degree of the Contacts Talent   Master: You are adept at acting during an ambush. When you are surprised you still may take a minor action during the surprise round. When you surprise an enemy, you can take an extra minor action during the surprise round.   You gain the next degree of the Contacts Talent.   If you are not associated with a Treasure hunter guild yet, you gain an invitation, (GM’s direction as to how) to join one of these guilds.

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