Champion (Warrior) in Vechaunus | World Anvil
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Champion (Warrior)

There are many tough and capable warriors, but those who can truly inspire their allies and intimidate their enemies are few. As a Champion, you don’t just fight; you are a palpable presence on the battlefield. Comrades in arms look to you for strength and courage in the chaos of battle. Foes hesitate and lose heart when facing you. Champions are not unique to any one army or organization. They can be founding all parts of the world, and smart commanders recruit as many as possible into their forces when battle approaches.   Class: Warrior   Requirement: Communication and Strength of 2 or higher.   Novice: Your battle roar intimidates your opponents. When you take the Charge action, you can shout a war cry that gives all enemies within 25ft of your charge’s final position a -1 on attack rolls on their next turn.   You also gain the focus Communication (Leadership)   Journeyman: You can lead your allies in an inspired defense. First, you must use the activate action to enter Rally mode. Your allies within 25ft gain a +1 Defense and a +1 on Willpower (Morale) tests while this mode is active. You can end Rally with another activate action.   You also gain the Talent Command, if you already have it you gain the next level of this talent.   Master: Your presence on the battlefield cannot be ignored. When in Rally mode, your Journeyman powers affect allies within 35ft of you. They also receive a +1 bonus on Willpower (Courage) tests and inflict +1 damage with melee attacks.   You can now also perform the Seize the Initiative stunt for 3 stunt points.

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