Irrel Character in Vayl | World Anvil

Irrel

Half Elf Ranger Druid

Irréluin Galathâin (a.k.a. Irrel)

Irrel was raised in the coastal caves of Morinénor, the largest of which sheltered their home village of sea elves. Though their kin kept to themselves, Irrel inherited the wanderlust of their mother, long since sailed away, and would roam the farthest of all their tribesmen on each day's hunt. Land-Seal, Irrel was called, and the clan marveled at Irrel's tales and catches.
  One day, two strangers came bearing arms (a Farrosh named Qat-Haffr, and a Chiton known as Nkitl). Irrel repelled them with the sea's own tempest. Impressed, the two warriors offered Irrel friendship and adventure. Irrel vowed to return to Morinénor with the greatest of epic tales.
  Years passed, as Irrel trained under the Graveshepherds, a band of rangers and druids who revered the fungi and shadow of the natural world. The Shepherds taught Irrel their ways, bonding with and controlling shadow and spore. When the time came for for Irrel's first hunt, the Graveshepherds underestimated their quarry. As the tentacled mass of The Drowned One tore apart all but Irrel, they ran in madness, clutching what parts of his best friends, Qat-Haffr and Nkitl, the damned fish would spare. Its silent laughing has lingered in their mind ever since, and the blank stare of its harbinger, The One with the Many-Eyed Mask, has haunted Irrel's every dream.
  For ninety nine years Irrel lived amongst the common folk, healing them, guarding their livestock. They played the village witch, studying the lore of everything, anything; they vowed never be unprepared again. But the Many-Eyed Mask found them still, unsatisfied leaving the last of the Graveshepherds alive, and burned down all Irrel had come to call home. Watching the smoke rise behind them, Irrel decided they’d had enough. They were ready. Irrel would hunt again.

Physical Description

General Physical Condition

Tan skin, facial tattoos, muscular from a life on the seas. They have an odd musky smell about them.

Facial Features

Claw marks along the jaw down the neck. Tattooed patterns along their face.

Special abilities

Druidic magic

Apparel & Accessories

a shawl made from a pelt. Scale mail. Hip and elbow pads made from shells

Specialized Equipment

Mongo shortsword: a weapon with a spade, rather than a point, at the tip of the blade.

Mental characteristics

Gender Identity

non binary (they)

Sexuality

asexual

Education

Trained by their former adventuring group, the Graveshepherds. Has had an obsession with lore and books since the party's demise.

Employment

Medicine Man, Mercenary, Hunter

Mental Trauma

I watched all my friends get torn apart by a giant, mind melting fish-topus. The fuck do you think?!

Personality Characteristics

Motivation

if it kills people, it's gotta die

Hygiene

...is that moss growing on them?

Social

Contacts & Relations

Former Party: The Graveshepherds
  Enemy: The Drowned One, and The One with the Many-Eyed Mask

Religious Views

Agnostic, not allied with any particular god

Hobbies & Pets

drinking

Speech

New Zealand-ish accent: cross between Patrick Warburton and Chris Hemsworth
Irrel
Alignment
Lawful Neutral
Species
Year of Birth
1079
Circumstances of Birth
Born in a coastal cave to a tribe of sea elves
Birthplace
Island of Morinénor, off the coast of Lamina Island
Children
Eyes
blue
Hair
white
Height
6'
Weight
200 lbs
Known Languages
Abyssal, Common, Deep Speech, Druidic, Elvish, Sylvan

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