Meminisse

The Mnemosyne draw memories from the Blood, and central to the memory of the Kindred are the ties of blood. The Discipline of Meminisse (the Latin infinitive: “Remembering”) depends on blood-ties. Creating them, breaking them and using them are the hallmarks of the Mnemosyne.
All of the powers of Meminisse from two to five dots gain the +2 blood-tie bonus to dice pools, along with any other bonuses and penalties that come into play. For systems covering blood-ties, see Vampire: The Requiem, p. 162.
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