Marsafell Organization in Valmet | World Anvil
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Marsafell (Mar-sa-fell)

About Marsafell

Marsafell is mostly inhabited by the Eladrin elves who were once known for their protection are now known for their cowardice among the creatures of the Feywilds. When the Eladrin fled back into the fey for unknown reason they were able to set up a settlement that had a very rocky beginning and had large struggles with the corruption. Though they were all able to make it through thanks to the help of the Starlight goddess Norma.

Legislature

New laws are created by the group of leaders, who sit in a circle discussing the ongoings within the city walls and take advice from the clerics. The first thing that must happen before a law becomes enforced is that one of the 5 leaders or the cleric makes a proposal and present it, stating why the new law is needed then everyone else within the circle vote if convinced. The only people who are able to make proposals are clerical priests of the Starlight Church or one of the 5 leaders but the leaders always get the final say. The only way a person can become a leader is by reaching the age of 600 and someone new can come in is when one of 5 dies, the same goes for being a clerical priest.

Judiciary

Depending on how hard it is to prove that someone committed a crime depends on if they get a trial or not. If it's easy enough to see that the person had committed the crime then they get taken straight to the dungeon or to their execution depending on the severity of the crime. If a trial has to be held then the guilty party is to pay for it and be either sent off to the dungeon or execution. Lots of the higher-ups tend to bribe the clerics and paladins to let some crimes slide and sometimes clerics will let close friends and family members get away with some of the crimes as well.

Crimes

  • Theft: 4 months in the dungeon and a fine of equal value plus 500 gold pieces
  • Citizen Assult: 1 month in the dungeon and payment of upwards of 2000 gold pieces
  • blackmailing: fines upwards of 600 gold pieces
  • damages to property: damages covering the cost of repairs or replacements plus 600 gold pieces
  • Disturbing the piece: Fines up to 50 gold pieces
  • Murder: Death
  • Assaulting or impersonating a leader: Death
  • Assaulting or impersonating an official: dungeon 1 month and a fine up to 600 gold pieces
  • Arson: Hard Labor up to 2 years with fines covering the cost of repairs plus 3000 gold pieces
  • Brandishing a weapon: dungeon 5 days and a fine of 20 gold pieces
  • Espionage: Death
  • Forgery of an official document: exile for 10 years.
  • Littering: Fines up to 5 gold pieces
  • Treason: Death

Executive

The clerics and paladins are the ones that will bring people in for questioning and will either send them to death or to the dungeon. These people are decided based on their mental state, criminal records, and their age. They must be level-headed under stressful situations and must not have anything like anxiety or depression, they must have a squicky clean record, and can not be younger than 300 years old.

Every year the clerics and paladins get re-evaluated for their mental state and to see if they are still under the worship of Norma. If they show any signs of shaken faith they will be let go, if they show signs of anxiety or depression they are let go. The clerics have the most amount of power within the city as they can help aid with making new laws for the city. Meanwhile, the paladins hold their power outside of the walls and even have their own laws made for the outside of the city that the 5 leaders do not control.

Culture

The people are known to be harsh and cold to outsiders that don't belong, and will often deny them services or tell them to leave. They have a disdain for strangers and anyone that thinks differently from them though they are not quick to violence and instead would spread rumors.

History

The Eladrin came through the portal because the war in Gensa was looking bleak and fear was emerging. So they sent out a group of people to go and scout out a safe area for them to retreat. The people started building their homes in a large trees and started making farms for food, everything seemed fine. Until one-day Alvy started to take control. Over time the people had to fight off corruption, which leads them to shun all outsiders as they try everything they can to get rid of the corruption some even tried to weaponize it (which failed). They have had wars break out between the and the void warlocks all of which have killed many people and had made the fight against corruption even harder. Eventually, they all started worshiping Norma and built a temple after the portal had been destroyed. This would later start the Starlight Church and paladins and clerics would start to become more common. Once the other Eladrin come through, they start to take over and Alvy gets thrown out and is instead of the monarchy that they had it's now the system that they know now. Some people find that this is for the best others quitly disagreed.

Demography and Population

The majority of people are Eladrin as they don't let any outsiders in, though there are exceptions. Most of the population are worshipers of the starlight goddess, Norma  so there would be a lot of clerics and paladins. There are also Starlight wizards who spend most of their life studying the stars and how they can use them to their advantage against corruption.

Military

The military is run by the churches, clerics spend their time patrolling the inner city, while the paladins walk along the walls and outer. The paladins also will do the checks at the gates before they allow any traveler in and if that traveler has a reason to enter.

Religion

Everyone Worships Norma and attends her churches once every week. The church holds the second most powerful, they have lots of say in the laws of the country and are also the military that protects the people and the land from the void.

Foreign Relations

There are not many other Countries out there in the Feywilds mostly small towns or villages that are mostly inhabited by other races the reside in the fey. The only other Country is Midwich, a country that had been taken over by corruption and where void warlocks mostly reside.

Agriculture & Industry

Marsafell uses magic to grow their crops and there are plenty of fertile lands that allow them to grow crops all year round. They have lots of pixie, sprite, and cotton farms that are all used in either clothes, foods, or drinks. They use other animals such as dogs and cats to protect their crops and cattle from both corruption and pests that come at night.
Corruption Status
Type
Geopolitical, Country
Capital
Demonym
Marsaians
Government System
Gerontocracy
Power Structure
Unitary state
Economic System
Traditional
Legislative Body
The 5 leaders.
Judicial Body
Clerics
Executive Body
Clerics and Paladins
Official State Religion
Official Languages
Controlled Territories

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