1st level spell: Abattoir Spell in Urth | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

1st level spell: Abattoir

1st-level transmutation
Casting Time: 1 minute
Range: 20 feet
Components: V, S, M (bone, hair or feather and blood)
Duration: 1 minute
  This spell prepares, plucks, skins, and extracts products from animal carcasses, leaving the carcass ready to be cut and cooked or preserved. The spell can only be cast on an already dead (but not undead) livestock or beast. It can affect 2 tiny or 1 small creature.   Bowls, barrels, or similar containers are set out that are large enough for the task, one of which must be filled with clean water for washing the meat. The carcasses will not move from their current location. Feathers, fish scales, long hairs, or long coat fibers are removed to one container. Hides are in the second, blood in another, loose innards the fourth, waste in a fifth. External bone, horn, tusks, chitin, or shell, if they exist, a different bowl. The container of water is then dirtied with a rinse of the carcass. The caster can set aside a different open vessel for one more specific component of their choosing. Afterward, the carcasses are ready to be butchered for meat. Hides or fur must still be properly scraped, treated, and tanned. Hairs and fibers are only removed if they are one inch or longer. Finer, short hairs are left on the fur or hide. The components have not been processed beyond removal.   This spell performs the task of preparing animals for butchering, but it does not mitigate the smell and stench of the carcass and its innards. Starting with the carcass hung on hooks or on a clean surface would be required to keep the abattoir results clean for butchering. The spell takes a number of minutes equal to how many medium-sized creature equivalents it has to work on.   While this spell is convenient it may not properly handle delicate materials that require proficiency in harvesting. For instance, Cashmere must be precisely extracted with a comb to remove the delicate fibers near the kid before any shearing of the thicker wool. The caster can perform Animal Husbandry checks to determine the quality of the harvests. Each precious element should have a separate roll. The DM can determine the difficulty of each based upon how difficult it would have been to do by hand. If the target is less than half the capacity of the spell, you have an advantage on the skill check.   At Higher levels. When you cast this spell using a spell slot of 2nd level or higher, the quantity affected increases as follows.      
Slot No.# of Medium Size Additional capability
2nd 1 medium-sized up to Medium size
3rd 2 medium-sized Humanoids
4th 4 medium-sized up to Large size
5th 8 medium-sized Monstrosities
6th 16 medium-sized up to Huge size
7th 32 medium-sized Dragons
8th 64 medium-sized up to Gargantuan (4x4 only), Aberrations
9th 128 medium-sized Celestials, Fiends
One Large is are the equivalent of four Medium, eight Small, or sixteen Tiny sizes.
One Huge size is the equivalent of nine Medium, eighteen Small, or thirty-six Tiny sizes.
One Gargantuan is the equivalent of four Large, sixteen Medium, thirty-two Small, or sixty-four Tiny sizes. Gargantuan capability is limited to 20 ft by 20 ft size.
The freshly killed chickens hung on hooks around the room. The house witch, Mabela, set one small bowl on the kitchen worktable, casks lined up on the floor. In her open palm lay bone and feathers wrapped in a bloody strip of hemp. She muttered an incantation then her other hand chopped down against the hemp bundle. A flurry of feathers and sloshing erupted. One cask was full of feathers, others bloody slop which I didn't want to look in. The chickens were plucked, washed, and ready for an oven. Mabela grabbed the lone bowl on the table. "And the gizzards are mine. Love these things." She turned to see my shocked face. "Oh, please. I'm tired of plucking chickens all day. And the skinner and butcher would rob us blind to do the work. A little magic in the kitchen is good!"

Comments

Please Login in order to comment!