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Shape Water

Shape water was a transmutation cantrip that manipulated a small volume of water

Effect

The spell could momentarily gently move or alter the course of a water flow for a short period of time. It could also sculpt a volume of water no larger than a cube 5 feet (1.5 meters) on a side into animated shapes, change its color or opacity, or even freeze it for up to 1 hour. The spell could be cast multiple times, but only two long-lasting effects could be simultaneously in effect at any time.
Material Components
The spell only required somatic components.
Related School
Transmutation
Related Element
Water
Effect Duration
Instantaneous
Effect Casting Time
6 seconds
Range
30 ft (5 ft cube)
Level
0

Elemental Evil Player's Companion , pg. 164

Shape Water

0-level (Cantrip) Transmutation

Casting Time: 1 Action
Range/Area: 30 ft (5 ft cube)
Components: Somatic
Duration: Instantaneous

You choose an area of water that you can see within range and that fits within a 5-foot cube. You manipulate it in one of the following ways: You instantaneously move or otherwise change the flow of the water as you direct, up to 5 feet in any direction. This movement doesn’t have enough force to cause damage.
  • You cause the water to form into simple shapes and animate at your direction. This change lasts for 1 hour.
  • You change the water’s color or opacity. The water must be changed in the same way throughout. This change lasts for 1 hour.
  • You freeze the water, provided that there are no creatures in it. The water unfreezes in 1 hour.
  If you cast this spell multiple times, you can have no more than two of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action.
Available for: Druid, Sorcerer, Wizard

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