16. Bukavac
The Bukavac in room 16 and in room 13 wake up and attack the party when they enter room 16.
They will be awarded a point if they defeat these 2 monsters. Keep track of the party's score as they go along. At the completion of each challenge, their score will be announced by the ringing of a bell for each point they have earned.
XP Earned for each bukavac killed: 1800
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