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Reactions

Reactions are a key part of how you interact with the world.   By default you may take one reaction per turn.  

Standard Reactions

Melee Opportunity Attack

Gain an attack of opportunity against a creature with a melee weapon. This can be triggered in a number of ways, but mainly this occurs if they move through your zone of control (usually a 5ft. circle around you). However this can also trigger if a creature attempts to reload, cast a spell or use certain items within your zone of control.   Unfortunately, as with many things, there will be those who can resist this or even bypass it altogether.  
Note: To the best of my knowledge this is the only Reaction to exist in the base rules of D&D 5e.
 

Quick Move

Move a short distance, usually 5ft. in any direction you are able to. This action requires no trigger but cannot be used more than once a turn without items or abilities.  

Snap Shot

Make a quick ranged attack with a loaded ranged weapon at a significant penalty. Attacks made using this ability are usually given a -10 to their hit roll, but this can be higher or lower based on their weapon.

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