Dragon Ogre Species in Ullthwaygon | World Anvil

Dragon Ogre

Those who have been filled with a great amount of draconic energy. While becoming close as one can to being a Dragon without actually becoming one. The energies have an adverse effect on the mind, granting the body power in its stead.

Dragon Ogre

A Complexed, Tier 4 Race


Large Humanoid

Subtype(s): Draconic

Speed: Standard 30ft, Climb 20ft, Leap 30ft.

Natural Armour: 16

Sences: Vision 120ft, Darkvison 60ft.

Ability Scores

+0 Total: +4 Str, +4 Con, vs -4 Int, -2 Wis, -2 Cha

Resistances

Based on Heritaige

Vulnerabilities

Based on Heritaige

Natural Attack(s)

Draconic Breath

Breath Weapon / Standard Action / Cone 30ft.
Save: Dex 15 Half Damage / On Hit: 4d6+your level Special*
*This damage is based on your chosen Draconic Heritage damage.
You unleash your powerful draconic fury on your pitiful foe.
 

Draconic Claws

Multi-Attack* / Melee Attack / 5ft. Reach
To Hit: 1d20+1 +Str/Dex / On Hit: 1d4 *When using this attack you may strike once plus once more for each 4 levels you posses. This cannot be use in conjution with other attacks on the same turn uless it is a free or bonus action to do so.
You strike out with your powerful draconic claws to rend your oponets to pieces.

Draconic Bite

Standard Action / 5ft. Reach / Provokes Reaction!
To Hit: 1d20+1 +Str/Dex / On Hit: 1d4 +Str Piericng + 2d6 Special* / x2 Critical / 19-20 Critical Range
*This damage is based on your chosen Draconic Heritage damage.
You bring down your jaws hard on your unworthy opponent.

Tail Strike

Melee Attack / Standard Action / Range 10ft.
To Hit: 1d20 +Str/Dex / On Hit: 2d4 +Str Bludgeoning Damage / x2 Critical
On a successful hit, this attack prompts a DC 16 Constitution or Dexterity Saving throw. On failing this throw the target is knocked prone and takes an additional 1d6 Bludgeoning Damage.
You strike out with you might tail, hoping to trip up you foolish foe.

Racial Proficiencies

Athletics, Survival, Intimidation / Expertise: Intimidation

Racial Languages

Draconic + Previously Known Languages

Racial Features

Sulrd Speah

You have great difficulty getting your words out through your ferocious teeth.
You have disadvantage on any checks that require clear speech such as most persuasion rolls. This has absolutely no effect on intimidation rolls though. {RP Note: This does mean your character cannot talk clearly during a conversation. The effect is effectively the same as speaking with a mouthguard in your mouth.}
         

Alternative Racial Features

The following features can be take in place of standard racial features.

 

Clear Talker

Luckily for you, your draconic power has not robbed you of your speech. However, this comes at the cost of your jawlines ability to inflict damage.
You can speak normally however your bite attack is replaced by the following:
          Lesser Draconic Bite Standard Action / 5ft. Reach / Provokes Reaction! To Hit: 1d20+2 +Str/Dex / On Hit: 2d6 +Str Piericng + 2d6 Special* / x2 Critical
*This damage is based on your chosen Draconic Heritage damage. You bring down your jaws hard on your unworthy opponent.
 

Racial Feats

You may pick any one of the following racial feats in place of an ordinary feat upon reaching the appropriate level.

 
Anti Feats Draconic Weakness Tier Mod -1 Whenever you roll damage for a natural or melee attack, roll 1d10 and subtract it from the damage roll. Once Overcome Whenever you roll damage for a natural or melee attack, roll 1d10 and subtract it from the damage roll. However, whenever you roll an 18 or higher to hit, you may re-roll again to potentially gain a crit. if you fail to critically hit this way your attack uses your previous roll instead,   Brittle Tier Mod -1 All damage dealt against you deals an additional 1d6 +Your Level Direct Damage against you. Once Overcome All damage dealt against you deals an additional 1d6 Direct Damage against you. But you gain +1 to your AC that stacks with all other AC calculations.   Accursed Tier Mod -2 You automatically fail any saving throws against none-damaging magical effects except for anything that causes fear. Whenever you succeed a saving throw against any magical or supernatural source of damage, you take 1d6 +Your Level Direct Damage.

Racial Heritages

Red   White   Black   Blue

Survival

 

Life Stages

 

Synergies

 

Block Link: Dragon Ogre [URS]

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