Juggerfall
Juggerfall is a small logging village turned mining town when a rich adamantium vein was found in a nearby mountain. Seeing as how the best metal to make the steam engines is adamantium, Juggerfall tripled in population overnight. Quite a bit of this new population is dwarves, brought in to work in the mines alongside the humans.
Demographics
40% humans, 25% dwarves, 15% gnomes, 10% wood elves, 10% other.
Government
Juggerfall is ran by three people, the Mayor, the Sheriff, and the Treasurer. Every year, the townsfolk come together to elect each. Each position can be held any number of times.
Each business in town must pay 25% off all income to the town. This money can only be used for the town's best interest.
Defences
The deputies and sheriff, four watchtowers in each direction and one additional watchtower outside the mine.
Industry & Trade
Mining industry, lumber industry, fur trade, a jeweler, taverns and inns, forest guides.
Infrastructure
Town Hall and Treasury, Sawmill and Lumber yard, three Inns, four additional taverns, sheriff's office and jail, two general stores,three farms just outside of town, a sewer system, and obviously the mine.
Assets
look in the infrastructure box.
Guilds and Factions
The Horses of Steam, The Iron Fang, both churches of Moradin and Mielikki
Architecture
Most buildings are made of wood. However the main buildings like Town Hall and the Barracks are made from stone.
Geography
The terrain is mostly woodland, with mountains nearby to the north. The town has a rather big river running down the western side of it, with a lake about a mile south of the town. If you follow the river for about 2 1/2 miles, you will see a beautiful waterfall.
Natural Resources
Adamantium from the mine, wood from the forest, vegetables and meat from the surrounding farms and forest.
Alternative Name(s)
Alpha Station, Station 1, The Mine
Type
Town
Population
900
Inhabitant Demonym
Mielikki, goddess of forests & Moradin, dwarven god of creation
Characters in Location
Comments