Dark Iron Kingdom Organization in Toriel | World Anvil

Dark Iron Kingdom

Duergar see themselves as the true manifestation of dwarven ideals, clever enough to understand how important is the link of dwarves with the elements. As such, they created a clan of their own, and severed their ties with the Ice-peak Concord. Dwelling deep in the ancient forge of Uldaman.   Resentful of the dwarves for losing their stone form, and their link to the elemental plane. In many ways, Duergar culture is similar to that of other dwarves, but influenced by the treaterous Dao. When typical dwarves strive to create, Duergar strive to own.   Hiding among the Ice-peak Concord, the duegard of Dark iron have no realm of their own.  

Government

As the noble house leading the Dark Iron Kingdom died millennia ago, the house turned into a clan, in which a chosen king or queen rules mercilessly over its people.   Just like their cousins of the Ice-Peak Concord, the Dwarves of the Dark Iron Kingdom believe that when one of the heads of a noble family is crowned ruler of the mountain town, the act of taking the crown imbues them with the knowledge of the previous rulers—both their wisdom and their mistakes.   The king is surrounded by an assembly that gives him advice and guidance. To be part of politics, it is required to be a noble, as the Dark Iron Kingdom conserves a very strict caste system.  

Hierarchy

Culture

The Duegar are selfish and ethnocentric, prioritizing the importance of a united nation and preserving their traditions. They firmly believe that their bastion is the only thing that will protect them and their comrades. Duegar take immense pride in their possessions and in upholding the honor of dwarves, and insulting a Duegar's honor is a path few survive.   Most duegars place significant importance on the glory and honor that a profession can bring, especially considering their profession is limited by their caste. A profession that offers great material rewards is considered highly honorific among duegars. Unlike their dwarven cousins, duegar do not pray to gods. Instead, they pay homage and respect to their elemental nature and connection, offering prayers to the elder elemental of earth. The duegar's spiritual beliefs are deeply tied to the earth and the power of the elements, guiding them in their daily lives and forging a strong connection with the stone around them.  

Justice

The kingdom's justice system is a multi-tiered system that depends on the caste of the individuals involved.   For conflicts between lower caste duegars, the disputes are settled in courts where noble duegars act as judges, considering each contestant's arguments and evidence. If a contestant is dissatisfied with the judgment, they may request a duel to settle the matter.   On the other hand, conflicts between upper caste dwarves are always resolved through judiciary duels, with the upper caste often calling upon a champion to represent them.   There are rarely any conflicts between lower and upper caste individuals, as the upper caste is always considered to be in the right and any grievances they have against the lower caste duegars are taken seriously.  

Diplomatie


Geography

Region
Northeast of Toriel
Capital
Uldaman
Aliases
/
 

Society

Government
Confederation
Leader
/
Founding Date
/
Races
Duegar Main pantheon
Elder elemental Zaratan
Population
/
Timeline
/
 

Other



Cover image: by Van Harmontt

Comments

Please Login in order to comment!