Discovery of iron and steel, and the ability to forge them. Equivalent to Celtic and Viking societies.
If you want to play a "no-magic" game, especially a gritty realism one, Iron Age technology will suit that style well.
Materials
cotton textiles, iron and steel tools and weapons, parchment
Armor
ring mail, scale mail, studded leather
Weapons
longbow, longsword
Warfare
cataphracts, catapults, hill forts
Social Organization
city-states
General
arch, dome, locks, loom, screw, water wheel
All copyrights belong to the original creators of the works both artistic and written featured herein. Credits given where possible.
Original works are copyright Michael Plowden.
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