Nero Malyth

Early Life in The Central Wall

 

Nero was born in the shadowed recesses of The Central Wall, a sprawling fortress city that straddles the southern border of Wrestin. The Wall is a bustling hub, teeming with trade, intrigue, and danger. As a Yuan-ti pureblood, he bore the weight of his heritage—a lineage steeped in serpentine cunning and ancient magic. His parents, both members of the clandestine House of Flowers, instilled in him a sense of purpose from a young age. They taught him the importance of discretion, the art of deception, and the necessity of strength in a world that often viewed him as an abomination.

 

Trained in the arts of combat and stealth, Nero quickly became adept at navigating the underbelly of society. His natural agility and natural charisma made him a formidable opponent. He was not just a fighter; he was a strategist, always thinking several moves ahead. His formative years were spent honing his skills in the shadows, where whispers of the House of Orchids—a notorious faction known for its ruthless assassins—reached his ears. Their leader, Lady Seraphina Velaris, was a figure of both fear and admiration, her influence casting a long shadow over the city.

 

The House of Orchids

 

Upon reaching adulthood, Nero was initiated into the House of Orchids, where he met Elira. Nero, pushing himself to the limits of his capabilities. Under her tutelage, he perfected his techniques, becoming a master of disguise and deception. He learned to wield his psychic blades—manifestations of his mental prowess—transforming garden spades into lethal weapons that could slice through flesh as easily as they could sever the ties of a well-crafted ruse.

 

Despite the grim nature of his work, Nero found a sense of belonging and purpose within the House. He embraced his role as an assassin, driven by an unyielding ambition. His missions were often violent and morally ambiguous, yet he rationalized his actions as necessary for survival. The House of Orchids provided him with a family, albeit a treacherous one.

 

The Gardening Business and Tragedy

 

In a bid to escape the ceaseless cycle of bloodshed, Nero partnered with Fenwick Emberglow, a charismatic human with dreams of cultivating a thriving gardening business in the city of Lostmore, located within the fertile lands of Shua. Together, they envisioned a sanctuary for the city's inhabitants, a place where beauty flourished amidst the chaos. However, tragedy struck shortly after the business opened. Fenwick was found dead under mysterious circumstances, leaving his wife, Rynarra, and their two daughters, Mira and Trinette, to fend for themselves.

 

The loss of his partner shattered Nero's resolve. Guilt gnawed at his insides, and he felt an overwhelming sense of responsibility to support Rynarra and the children. Despite his ties to the House of Orchids, he took a hiatus from his duties, choosing instead to care for the family that had been left in disarray. He poured himself into the gardening business, using his skills to cultivate both plants and a sense of community, while secretly seeking to uncover the truth behind Fenwick's death.

 

Lostmore: A New Life

 

In Lostmore, Nero found solace in the simple act of nurturing life. He became an alchemist, blending his knowledge of herbs and plants with his arcane abilities to create potions and remedies that aided his neighbors. The garden blossomed, transforming into a vibrant oasis in the heart of the city. Yet, the shadows of his past loomed large. The House of Orchids was never far behind, and Elira’s watchful eyes observed his every move, ready to pull him back into the fold when the time was ripe.

 

While tending to the garden, Nero developed a close bond with Rynarra and her daughters. He became a father figure to Mira and Trinette, teaching them the ways of the garden, nurturing their curiosity and creativity. However, as he immersed himself in their lives, he couldn't shake the feeling that danger still lurked in the shadows.

The death of Fenwick had been no accident, and Nero was determined to uncover the truth, even if it meant returning to the world of assassination.

 

The Call to Adventure

 

As rumors spread of bandit raids and political unrest in the surrounding regions, Nero recognized an opportunity to gather resources for Rynarra and the girls. He began taking on small adventuring jobs, using his skills to infiltrate enemy camps, gather intelligence, and eliminate threats. Each job was a balancing act, a dance between his obligations to his newfound family and the shadows of his past.

 

Armed with his psychic blades disguised as gardening tools, Nero became an enigmatic figure in Lostmore—a gardener by day, a rogue by night. His reputation grew, and with it, whispers of his dual life spread. He remained vigilant, constantly seeking the truth about Fenwick’s death, while ensuring the safety and well-being of the Emberglow family.

 

Conclusion

 

Nero stands at a crossroads, a man torn between two worlds. The soulknife rogue and champion fighter within him yearns for the thrill of the hunt, while the gardener and alchemist seeks to nurture and protect. As he delves deeper into the mysteries surrounding Lostmore, he must confront not only the enemies lurking in the shadows but also the choices he has made. Will he embrace the darkness of his past, or will he forge a new path for himself and those he cares for? Only time will tell as his journey unfolds in the ever-evolving world of Toivoa.

Species
Age
29
Children
Sex
Male
Gender
Man
Presentation
Masculine
Eyes
BLue Snake Eyes
Hair
Brown
Skin Tone/Pigmentation
Diamondback Rattlesnake

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