Guild of Glass
Created in parallel with the Guild of Iron, the gnomes of Doat aligned with the dwarves to help create the underground complex known as Doat Proper. Primarily focused on the research and exploration of alchemy, magic, and the creation of fantastic works of art, the guild was an early adopter of other races into its membership. Best known for its magical breakthrough of the Tethered Gemstone, it works within the leadership of Ironhold to keep trade lines open between other settlements. The Guild of Glass is also known for sending envoys through the tunnels to create partnerships and treaties for the enrichment of Ironhold and Doat Proper.
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