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Alchemy

Alchemy is the art of brewing potions, elixirs, tinctures, and other magical concoctions from gathered ingredients. Apothecaries combine herbs, monster parts, minerals, and rare reagents to create consumable items that restore health, enhance abilities, cure ailments, produce toxins, or create powerful magical effects. See a list of Herbs here.

Potion making takes 1 downtime day as it requires the potion to brew properly. Requires Herbalism Kit or Alchemy Supplies.

Poison making takes an hour's work and associate cost of ingredients. Requires Poisoner's Kit.


The most widely known tincture is the Potion of Healing. Due to its prevalence, most apothecaries sell variations of it but the price is relatively fixed at 50 gp. Its recipes share one commonality - the core ingredient Madder. Incorporating this herb guarantees some essence of vitality at the end product. The ingredients for a common Potion of Healing are:

  • Madder (two sprigs)
  • A Vial to contain the potion
  • Continual fire source to heat the potion


There are many combination and other recipes for potion making. Some are secrets well kept, others only through experiments, and some found in the oldest of books. Have fun!


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