Spirit ray Item in Third Horizon, Ghodar and other places | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Spirit ray

Old Horizon technology

Checking on the Coriolis Discord, I read that the publishers are OK with players recreating tables, figures and data from the RPG source material where the only purpose is the facilitation of playing their game and I hereby promise this is my only intent with this article. The item itself is from the Coriolis RPG; I've changed some of the stats of the item to better fit the needs of my games - Doctor Weather
A rough, black object with an oblong shape. One end is fitted with a grip; the other is sharp and glows on use. The object is robust and can be used either as a sharp or a blunt weapon.


ORIGIN REQUIRES
...in order to use it
LEARN TO USE
...Science / mystic powers modifier
DP COST
...to use it
Old Horizon (d10) - -3 Special
    Both a ranged and melee weapon

BONUSINITIATIVEDAMAGECRITICALFEATURES
MELEE+201+ special3, specialLight
RANGED+1+1SpecialSpecialLight
Short range (20m)
  • Light: only takes half an inventory slot
CC 61, segment of The Deckhand
Rules source: Artifacts and Tech, page 8
Item type
Weapon, Other
GM notes:
  • Alterations from source:
    • 'Requires' changed to allow all party members to use it
    • Damage and criticals changed because my players' targets are mostly darkbound and spirits, rather than humans, and "damage as a Vulcan pistol" is a little dull
  • Article link for info yet to be revealed to players

Remove these ads. Join the Worldbuilders Guild


Cover image: hacker by pixel2013

Comments

Please Login in order to comment!