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Oath of Mysteries

Oath Spells You gain oath spells at the paladin levels listed. Spell Level Spells 3rd identify, detect magic 5th find traps, see invisibility 9th remove curse, sending 13th divination, locate creature 17th legend lore, commune Channel Divinity When you take this Oath at 3rd level, you gain the following two Channel Divinity options: Sacred Unveiling. As an action, you hold forth your holy symbol and speak a word of command. Any secret doors or traps within 30 feet of you when you use this ability glow with dim light out to 5 feet from you for 1 minute. Hallowed Understanding. You can touch your holy symbol to grant yourself a +10 bonus to a single Intelligence or Wisdom based ability check. Aura of Ineffability At 7th level, allies within 10 feet of you gain resistance to psychic damage and immunity to the stunned condition. At 18th level, the range of this aura increases to 30 feet. many-pieced puzzle Starting at 15th level, you can cast the augury spell at-will. magnifIcent resolution At 20th level, you can delve into your mind in search of the answer to a single question. For 1 minute: • You gain resistance to all damage. • You become incapacitated. • You are unaware of anything happening to your body. Once the minute ends, you may ask the Dungeon Master a single question, and they must answer you with clarity. Once you use this feature, you can’t use it again until you finish a long rest.

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