Oath of Mysteries
Oath Spells
You gain oath spells at the paladin levels listed.
Spell Level Spells
3rd identify, detect magic
5th find traps, see invisibility
9th remove curse, sending
13th divination, locate creature
17th legend lore, commune
Channel Divinity
When you take this Oath at 3rd level, you gain the
following two Channel Divinity options:
Sacred Unveiling. As an action, you hold forth your
holy symbol and speak a word of command. Any
secret doors or traps within 30 feet of you when you
use this ability glow with dim light out to 5 feet from
you for 1 minute.
Hallowed Understanding. You can touch your holy
symbol to grant yourself a +10 bonus to a single
Intelligence or Wisdom based ability check.
Aura of Ineffability
At 7th level, allies within 10 feet of you gain resistance to psychic damage and immunity to the
stunned condition.
At 18th level, the range of this aura increases to 30
feet.
many-pieced puzzle
Starting at 15th level, you can cast the augury spell
at-will.
magnifIcent resolution
At 20th level, you can delve into your mind in search
of the answer to a single question.
For 1 minute:
• You gain resistance to all damage.
• You become incapacitated.
• You are unaware of anything happening to your
body.
Once the minute ends, you may ask the Dungeon
Master a single question, and they must answer you
with clarity. Once you use this feature, you can’t use
it again until you finish a long rest.
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