Flame Touched Dunefolk Ethnicity in The World of Novus | World Anvil

Flame Touched Dunefolk

Naming Traditions

Feminine names

Feminine names found within the Flame Touched often follow a two syllable naming scheme. With names such as: Aryal, Katya, Penith, Reesha

Masculine names

Masculine names found within the Flame Touched often follow a three syllable naming scheme. With names such as: Duratan, Maksor, Tifen, Soren, Venril, Casor, Sende, Henril, Tobash

Unisex names

Uni sex names found within the Flame Touched either follow a three or four syllable naming scheme. With names such as: Sabri, Melor,

Family names

Family names are first given after a childs coming of age ceremony, but a family name is a fickle and mutable thing for Flame Touched. With them being less about family and more about the tribes perception of the person in question. Though all follow an animalistic naming scheme, such as giving a runty small child the family name of rat or beetle. Though by the same token after a person takes down a large beast, magical anomaly or proving themselves in some other way the tribe will offer a change of name to one more befitting their new prowess.

Culture

Shared customary codes and values

While highly communal the Flame Touched hold a number of customary codes and shared values. These include:  
  • Honesty within the Tribe
  • Look after the Tribe
  • Be the strongest you can be
  • Failure is a temporary state
  • There is always time to train
  • Celebrate every hunt no matter how small

Common Etiquette rules

During hunts the Flame Touched allow the hunter who spots the creature the first strike. With some of the greatest hunters earning the family name of Striker.   When returning from a hunt the most successful striker on the hunt will present the catch from the hunt as well as a trinket composed from the creature to a member of the tribe he is thankful for. Though this may lead to a single recipient being showered with gifts, its custom for the recipient to pass the gift to who they are thankful for if they received a gift from the last hunt.   After a successful hunt the hunters rest and drink a specially prepared version of Ulcus Sanguinus while the butcher prepare the catch. After the cuts are prepared and the dishes are handed out among the tribe everyone eats together with the hunters waiting until the rest of the tribe finishes before starting to eat.

Common Dress code

Most Flame Touched dress in red dyed leathers and rough fabrics gained from ruins or traded from the other tribes.    Braids composed of dyed animal leathers and trinkets composed of bone and crystal are common items worn by both adults and children. With gifts given during the hunt repaired as they weather and age.

Funerary and Memorial customs

When a Flame Touched dies the tribe returns their body to the Forsaken Dunes. They're dressed in their best apparel and jewellery along with anything they've been gifted. Progeny are allowed to take a the deceased signature weapon, with the tribe providing training in the weapon for them.

Ideals

Beauty Ideals

The flame touched view strength and scarred bodies as signs of accomplishment and beauty, their aesthetic preference also swings in favour of long hair. The Flame Touched view tattoos as a sign of weakness that the person was not strong enough to earn a scar to show off their strength.

Gender Ideals

Both men and women compete in hunts and participate in the small farming that the Flame Touched do. Though it is the older men who teach the young how to fight and the older women who teach them how to farm. Flame Touched societies are deserve and equal in what they both require and expect the men and women to do. With each gender sharing many of the roles that keep a tribe sustained and operating.

Courtship Ideals

The offering of hides, custom made weaponry and hair braids created from materials gained on hunts and expeditions. Both sexes participate in rituals of courtship with boldness being a favoured trait that is inline with their beauty ideals.

Relationship Ideals

While many Flame Touched couple together they are often flexible within their relationship. The coupling only acting as the formation of a household and domicile. Children are the responsibility of the tribe not just of a single mother and father and it's not uncommon for relationships to be very tribal in nature.

Flame Touched Dunefolk

Ability Score Increase +1 Strength, +1 Constitution
Size Medium
Speed 30 feet

Indomitable: When you are reduced you 0 hit points, before you fall unconscious you may take a turn outside of initiative. Any healing done during this turn has no effect, however if you kill an enemy creature before the end of your turn you do not fall unconscious, instead gaining 1 hit point and remaining alive. This ability recharges on a long rest   Magical Weathering: Once per day when you are required to make a saving throw against a magical effect you can choose to automatically succeed on the saving throw before rolling your saving throw.