The Taming Military Conflict in The Wode | World Anvil
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The Taming

In the Year BY+35, a group of elves, gnomes, and humans felt that if they brought the orc tribes into some state of “civility” that life in the Wode would be easier. They convinced many important leaders to allow them to try. The first step they decided was to formalize the worship of the orc deities into temples. They did this by building temples in the orc lands and then kidnapping orc children to raise at these temples. They also built a fortress in orc territory to act as a new capital for the “soon to be established” orc kingdom. About the only things that came of this experiment was war and alot of half-orc children. Many of the people that were sent to “tame” the orc, were committing terrible acts of cultural genocide. After 26 years, Ugh himself led an army of his children, the size of which was unseen upon the wode before or since, to purge the land of outsiders. He spared the Shroom Citadel and Waypoint of Truce because dwarves and fluffies had not participated in the atrocities. He also left the temple to himself and the Fire Castle as they had already been taken by half-orcs, and he viewed them as innocents to the crimes of war. The war raged for years and many orc died along the way.  Eventually they managed to even invade the elven lands.  A peace was then negotiated with the orcs returning to their lands and the outsiders being banned from meddling in orc affairs.

The Conflict

Prelude

Several skirmishes between the orcs and the elves along their border.

Battlefield

All of the orc region and into the eleven lands.

Outcome

Elven and orcish animosity increased. Almost created a new nation of halforcs.

Aftermath

Formalized orc deities as worshipped outside the orc tribes.  Established orc lands as independent.  Normalized half-orc in non orc lands.
Conflict Type
War
Battlefield Type
Land
Start Date
35+ BY
Ending Date
200+ BY

Belligerents

Orc Tribes

Led by

Strength

Military might. Lead by orc dirty.

Casualties

Many across multiple battles.

Objectives

Free orc lands of intruders, wipe it clean of the desecration of foreign influence, and punish those committing offenses to the orc people.
Tamers

Led by

Strength

Numbers

Casualties

Many across multiple battles.

Objectives

Stop orc aggressive nature and limit them to a small section of the map.
Half-Orc Fighters

Led by

Strength

Alliance with the orc tribes

Casualties

Objectives

Free themselves from the outsiders.

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