Warforged
Warforged Features
Source: Eberron - Rising from the Last War Ability Score Increase Your Constitution score increases by 2, and one other ability score of your choice increases by 1. Age A typical warforged is between two and thirty years old. The maximum lifespan of the warforged remains a mystery; so far, warforged have shown no signs of deterioration due to age. You are immune to magical aging effects. Alignment Most warforged take comfort in order and discipline, tending toward law and neutrality. But some have absorbed the morality – or lack thereof – of the beings with which they served. Size Your size is Medium. Speed Your base walking speed is 30 feet. Constructed Resilience You were created to have remarkable fortitude, represented by the following benefits:- You have advantage on saving throws against being poisoned, and you have resistance to poison damage.
- You don’t need to eat, drink, or breathe.
- You are immune to disease.
- You don't need to sleep, and magic can't put you to sleep.
- You gain a +1 bonus to Armor Class.
- You can don only armor with which you have proficiency. To don armor, you must incorporate it into your body over the course of 1 hour, during which you must remain in contact with the armor. To doff armor, you must spend 1 hour removing it. You can rest while donning or doffing armor in this way.
- While you live, your armor can't be removed from your body against your will.
Basic Information
Anatomy
Medium sized constructs, made of wood, metal, or stone and infused with sentience.
Civilization and Culture
Naming Traditions
Warforged names tend to be nicknames given to them either by their creators or by their friends later in life. They tend to relate to their job, purpose, rank, or a personal attribute. Their names can change throughout life whenever they feel their current one no longer suits them.
Gender Ideals
Warforged are typically sexless in body shape, so some do not bother with the concept of gender, while others adopt a gender identity.
History
The warforged were built to fight in the Last War. The first warforged were mindless automatons, but House Cannith devoted vast resources to improving these steel soldiers. An unexpected breakthrough produced fully sentient soldiers, blending organic and inorganic materials. Warforged are made from wood and metal, but they can feel pain and emotion. Built as weapons, they must now find a purpose beyond the war. A warforged can be a steadfast ally, a cold-hearted killing machine, or a visionary in search of purpose and meaning.
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