Drow
Drow Features
Source: The Players HandbookBasic Information
Dietary Needs and Habits
Insects are a staple food in their culture.
Behaviour
Elves are more often amused than excited, and more likely to be curious than greedy. They tend to remain aloof and unfazed by petty happenstance. When pursuing a goal, however, whether adventuring on a mission or learning a new skill or art, elves can be focused and relentless. They are slow to make friends and enemies, and even slower to forget them. They reply to petty insults with disdain and to serious insults with vengeance.
Like the branches of a young tree, elves are flexible in the face of danger. They trust in diplomacy and compromise to resolve differences before they escalate to violence. They have been known to retreat from intrusions into their woodland homes, confident that they can simply wait the invaders out. But when the need arises, elves reveal a stern martial side, demonstrating skill with sword, bow, and strategy.
Elves take up adventuring out of wanderlust. Since they are so long-lived, they can enjoy centuries of exploration and discovery. They dislike the pace of human society, which is regimented from day to day but constantly changing over decades, so they find careers that let them travel freely and set their own pace. Elves also enjoy exercising their martial prowess or gaining greater magical power, and adventuring allows them to do so. Some might join with rebels fighting against oppression, and others might become champions of moral causes.
Although they can be haughty, elves are generally gracious - even to those who fall short of their high expectations - which is most non-elves. Still, they can find good in just about anyone.
Additional Information
Facial characteristics
Elves have eyes like pools of liquid gold or silver.
Civilization and Culture
Naming Traditions
Elves are considered children until they declare themselves adults, some time after the hundredth birthday, and before this period they are called by child names.
On declaring adulthood, an elf selects an adult name, although those who knew him or her as a youngster might continue to use the child name. Each elf's adult name is a unique creation, though it might reflect the names of respected individuals or other family members. Little distinction exists between male names and female names; the groupings here reflect only general tendencies. In addition, every elf bears a family name, typically a combination of other Elvish words. Some elves traveling among humans translate their family names into Common, but others retain the Elvish version.
Major Language Groups and Dialects
Elvish
Common Dress Code
They favor elegant clothing in bright colors, and they enjoy simple yet lovely jewelry.
History
The cult of the god Lolth, Queen of Spiders, has corrupted some of the oldest drow cities, especially in the worlds of Oerth and Toril. Eberron, Krynn, and other realms have escaped the cult's influence—for now. Wherever the cult lurks, drow heroes stand on the front lines in the war against it, seeking to sunder Lolth's web.
Notable Characters
- Kelor Willhollow
- Phoebe Willhollow (Quarter)
- Nika Willhollow (Half)
- Tess (Half)
- Veskon Fractrem (Half)
- Ambition (Half)
- Ra'mili (Half)
Genetic Ancestor(s)
Scientific Name
Humanoid
Lifespan
Although elves reach physical maturity at about the same age as humans, the elven understanding of adulthood goes beyond physical growth to encompass worldly experience. An elf can live well over 700 years.
Average Height
They range from well under 5 feet tall to just over 6 feet.
Average Weight
They are more slender than humans, weighing only 100 to 145 pounds. Males typically weigh more than females.
Average Physique
They are very tall and slender.
Body Tint, Colouring and Marking
Drow appear to have dark skintones, ranging from deep blues to purples.
Geographic Distribution
Comments