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Zepharite

Primarily used as plating for the fuselages of Sirasion fighter craft, Zepharite is highly reflective, able to bounce most energy based weaponry.

Properties

Material Characteristics

Zepharite in its found state exists as a liquid metal substance that is super heated. When cooled the material will solidify and is extremely malleable until set. The main purpose of Zepharite its it's use by The Sirasion Empire as the primary material for carrier borne aircraft. It's got a low density to mass ratio yet remains incredibly tough, making it the perfect material. It also, if caught at the right angle, can completely bounce some types of energy based weapons. Also once set it will rarely begin to melt again, meaning the material can survive multiple re-entries to a planet if the ships shields are down.

Geology & Geography

Zepharite is found on a number of planets in the Trikus sector as well as in  a number of asteroids. It is theorised that when an asteroid containing Zepharite impacts a volcanic world the veins of the material leak out into the planets surface, forming underground pools of liquid Zepharite, which is then mined.

Life & Expiration

Zepharite must be kept hot all the way to construction, typically it will be shipped on a specialised transport and loaded into Sirasion construction pods which will be kept in specialised heated containment rooms in order to stop the Zepharite from hardening. Once it is required the container will be hooked up to the construction machinery and the liquid Zepharite will be projected into the shape of the aircraft's fuselage. Once crafted the Zepharite will be set, which involves rapidly cooling it. After this quick hot to cold setting process is complete the Zepharite will be extremely difficult to manipulate again.
Type
Metal
Color
Shining Silver
Melting / Freezing Point
2500 c
Density
Light
Common State
Liquid

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