Saringallow
The town of Saringallow is located by the Conerica River by the eastern tip of the Allerdale Mountains.
History
The town was founded as a garden estate by the noble Chelish Sarini family in 2598 AM. They named it Sarini's Hollow and brought in peasants to maintain and farm the land and to act as servants for the more influential members of the noble house. When these nobles began dabbling in diabolism and witchcraft, the local populace became concerned, but when virgin daughters began to be found drained of all blood, the peasants rebelled and hanged all the Sarinis. They renamed the town Sarini Gallows, but over the following century, the name evolved into its current form. Chelish nobles are still treated with great suspicion in Saringallow, and any members of House Sarini relocating there are quickly convinced to find a new place to live. Shortly after the uprising against house Sarini, the town's leaders began constructing a wall that soon extended beyond the town, even enclosing some of the farmland that supported its populace. Their intention was to allow the townsfolk to live and farm in peace and keep the dangers of the world at bay. Indeed the wall protected the town from most of the goblin-blood war's dangers. The disorganized goblins simply flowed around it in search of easier targets. To this day only the poorest farmers and marginal citizens live near the walls. The rest of Saringallow's residents refuse to build too close, and the guards breathe heavy sighs of relief when they finish their patrols of the ramparts. Despite its suspicious populace and high walls, trade in Saringallow has flourished thanks to its proximity to Conerica River. While noble visitors are carefully watched and merchants must subject their wares to thorough inspections, the town thrives on the varied commerce that passes through its borders.Society
The people of Saringallow are generally hardworking and independent, but can be cold and unwelcoming to outsiders. They tolerate travelers and merchants only as long as is necessary to conclude business. Those who decide to settle permanently in Saringallow typically spend months or even years cozying up to their new neighbors before they are truly recognized as members of the community. Within Saringallow, small families and businesses have formed close-knit ties that have lasted generations. To some older residents, frequently consorting with people from other neighborhoods or walks of life, even fellow citizens, is considered unlucky or even unnecessarily risky, so strong is the townspeople's fear of the unknown. A common saying reflects the townspeoples distrust for anyone trying to get to know them: "True friends aren't too friendly." Most citizens of Saringallow are deeply suspicious of magic, especially witchcraft and evil divine magic, though some admit that certain kinds of arcane magic have their merits. In general, though, they see the practice of magic as an invitation to outside forces that cannot be controlled. Practitioners of arcane magic are generally tolerated, if distrusted, but anyone with ties to witchcraft or evil divine magic are unwelcome within the town's walls. On the other hand, the townspeople view alchemy as a practical trade, and they see divine spellcaster of good-aligned deities as holy protectors. Saringallow's top administrator is its elected mayor. Sandra Trinelli currently holds this position, though unless she is able to tesolve the town's recent troubles, the townsfolk might wish to elect a new leader before long. The people of Saringallow have a tendency to quickly lose faith in leaders who fail to keep the world's evil at bay.
Type
Large town
Population
2110
Inhabitant Demonym
Saringallowean
Owner/Ruler
Owning Organization
Characters in Location
Comments