The Bagman Species in The True Dark Ages | World Anvil

The Bagman

The Bagman CR: 18

Large aberration, lawful evil
Armor Class: 18 (natural armour)
Hit Points: 250 30d10+50
Speed: 30 ft

STR

22 +6

DEX

12 +1

CON

20 +5

INT

12 +1

WIS

12 +1

CHA

8 -1

Saving Throws: Str +8, Con +8
Skills: Perception +4, Stealth +10
Damage Resistances: Bludgeoning, Piercing, and Slashing from nonmagical weapons
Condition Immunities: Charmed, exhaustion, grappled, paralysed, petrified, poisoned, prone, restrained, unconscious
Senses: Superior Darkvision 120 ft, passive Perception 12
Languages: Understands all languages it knew in life but doesn't speak
Challenge Rating: 18

Stealth Attacks. If the Bagman surprises a creature, he gets to hit with advantage.   Keen Sight. The Bagman has advantage on Wisdom (Perception) checks that rely on sight.   Silent. The Bagman is completely silent, even when moving at speed. Any Wisdom (Perception) checks to detect him is at disadvantage.

Actions

Multiattack. The Bagman makes two claw attacks.   Claws. Melee Weapon Attack +10 to hit, reach 5 ft, one target. Hit 16 2d12+4 slashing damage.   Grapple. If the Bagman successfully hits & injures the same target with both claws, it grabs its next possible victim & grapples them. He will try to drag them into the nearest Bag of Holding, taking 6 1d8+2 of his turns to do so. The target must make a DC 20 Strength check to break free, or for one ally of the target to break the target free.

The Bagman is a horrifying creature that haunts Bags of Holding. Once an adventurer, when his adventuring party was attacked at night by unknown creatures, he was terrified and hid in a Bag of Holding, hoping to climb out afterwards. Unfortunately, he had spent too long in the Bag, and the magic of it suffused with his body & soul. Now he is stuck in his own small dimensional pocket realm, and has to travel in & out of Bags of Holding to try to return home. Whenever a creature speaks too loudly over an open Bag of Holding or whispers "Follow my voice" into a magical storage device three times, he will come, taking someone back with him. All that he leaves is the unused gear of the person, and a trinket from his collection of junk in his realm.   He is nude with long greasy black hair, gray skin with tough short hair in places, long black claws, and eyes that glow like pinpricks of light. He is tall, with an almost skeletal appearance, and regularly hunched over. Nobody can truly tell what his face looks like.

Suggested Environments

Anywhere there is a Bag of Holding


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