Tabaxi Minstrel
Tabaxi Minstrel CR: 1/4
STR
10 +0
DEX
15 +2
CON
11 +0
INT
14 +2
WIS
12 +1
CHA
16 +3
Feline Agility. When the tabaxi moves on it's turn in combat, it can double it's speed until the end of it's turn. Once it uses this ability, the tabaxi can't use it again until it moves 0 feet in one of it's turns. Inspire (1/Day). While taking a short rest, the tabaxi can spend 1 minute singing, playing an instrument, telling a story, or reciting a poem to soothe and inspire other creatures other than itself. Up to five creatures of the tabaxi's choice that can see and hear the tabaxi's performance gains 8 temporary hit points at the end of the tabaxi's short rest.
Actions
Multiattack. The tabaxi makes two claw attacks or two dart attacks. Claws. Melee Weapon Attack +2 to hit, reach 5 ft, one target. Hit 2 1d4 slashing damage. Dart. Ranged Weapon Attack +4 to hit, range 20/60 ft, one target. Hit 4 1d4+2 piercing damage.
Suggested Environments
Jungles primarily.
Comments