Star Spawn Flesh Figure Species in The True Dark Ages | World Anvil

Star Spawn Flesh Figure

Star Spawn Flesh Figure CR: 5

Medium aberration, chaotic evil
Armor Class: 13 (natural armour)
Hit Points: 30 4d10+8
Speed: 25 ft

STR

17 +3

DEX

16 +3

CON

16 +3

INT

3 -4

WIS

5 -3

CHA

0 -5

Skills: Perception +3
Damage Resistances: Necrotic
Condition Immunities: Poison
Senses: Truevision 30 ft (blind beyond this), passive Perception 13
Languages: Deep Speech
Challenge Rating: 5

Disturbing Crawl. The flesh figure can crawl on the ground for a turn, doubling it's movement to 50 ft. When it does so, the sound causes creatures within 30 ft to make a DC 12 Wisdom saving throw, or take 7 2d6 psychic damage if failed. If successful the creature is immune to this for 24 hours.   Disturbing Visage & Sound. The flesh figure looks and sounds so bizarre & disturbing any who first views it, must make a DC 11 Wisdom saving throw with a fail causing disadvantage on attacks against it for combat. If successful, the creature is immune to this effect from then on.

Actions

Headbutt. Melee Weapon Attack +3 to hit, reach 5 ft, one target. Hit 9 2d6+2 bludgeoning damage.   Kick. Melee Weapon Attack +3 to hit, reach 5 ft, one target. Hit 9 2d6+2 bludgeoning damage.   Acid Spit. Ranged Weapon Attack +2 to hit, range 10 ft, one target. Hit 10 3d6 acid damage.

Flesh Figures are horrific creatures. Originally humans or humanoids who have been possessed by lesser Star Spawn, they have mutated until their heads, arms, crotches and torsos are covered in a layer of flesh & skin. The back of their heels have grown into something like high heels, while still surrounded by flesh & skin. The tissue seems to have melded with their bodies, and a slit of festering bleeding tissue appears on their torso. Their whole body has no hair present, and their skin appears to be oily, with blood and black smears in place. Slow walkers by nature they seem to constantly writhe in complete agony, moving in strange almost jerky movement. They seem to be able to crawl at a slightly faster speed than walking. Each of them seem to occasionally emit high pitched shrieks, and howls unnerving to mortal creatures. When crawling the sound they make is like scrapping of metal on metal. Each is able to headbutt, kick, and occasionally spray acid from the orifice on their chest.   These act as general cannon fodder for other Star Spawn, being warped creatures used to terrify enemies, tie them down in waves, and seize objectives. A few can be found under the control of demonic & devilish control who have either won them over, warped as parodies of these creatures, or acting as mercenaries when the Star Gods deem it necessary for their own ends. On mortal worlds they are used en masse, and usually a product of failed rituals, or deliberately possessed settlements that the Star God cults have took over. A few cases have mentioned that a few settlements have been took over by Star God cults and exist between different planes, and the majority of inhabitants changed to these to act as a form of general dogsbody round the region. They are equally found alone, or in packs.

Suggested Environments

Corrupted settlements, regions of Star God cult activity.

Related Organizations

Comments

Please Login in order to comment!