Spirit Naga
Spirit Naga CR: 8
STR
18 +4
DEX
17 +3
CON
14 +2
INT
16 +3
WIS
15 +2
CHA
16 +3
The naga is a 10th level spellcaster. It's spellcasting ability is Intelligence (spell save DC 14, +6 to hit wit spell attacks), and it needs only verbal components to cast it's spells. It has the following wizard spells prepared: 1st level (4 slots): Charm Person, Detect Magic, Sleep
Rejuvenation. If it dies, the naga returns to life in 1d6 days and regains all of it's hit points. Only a Wish spell can prevent this trait from functioning.
Actions
Bite. Melee Weapon Attack +7 to hit, reach 10 ft, one creature. Hit 7 1d6+4 piercing damage, and the target must make a DC 13 Constitution saving throw, taking 31 7d8 poison damage on a failed save, or half as much damage on a successful one.
Suggested Environments
India, Asia
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