Oni Species in The True Dark Ages | World Anvil

Oni

Oni CR: 7

Large giant, neutral evil
Armor Class: 16 (chain mail)
Hit Points: 110 13d10+39
Speed: 30 ft , fly: 30 ft

STR

19 +4

DEX

11 +0

CON

16 +3

INT

14 +2

WIS

12 +1

CHA

15 +2

Saving Throws: Dex +3, Con +6, Wis +4, Cha +5
Skills: Arcana +5, Deception +8, Perception +4   Languages. The Oni naturally speaks one Asian language, usually Japanese or Chinese.
Senses: Darkvision 60 ft, passive Perception 14
Languages: Common, Giant
Challenge Rating: 7

Innate Spellcasting. The oni's innate spellcasting ability is Charisma (spell save DC 13), The oni can innately cast the following spells, requiring no material components.

At will: Darkness, Invisibility.

1/day: Charm Person, Cone of Cold, Gaseous Form, Sleep.


Magic Weapons. The oni's weapon attacks are magical.   Regeneration. The oni regains 10 hit points at the start of it's turn if it has at least 1 hit point.

Actions

Multiattack. The oni makes two attacks, either with it's claws or it's glaives.   Claw (Oni Form Only). Melee Weapon Attack +7 to hit, reach 5 ft, one target. Hit 8 1d8+4 slashing damage.   Glaive. Melee Weapon Attack +7 to hit, reach 10 ft, one target. Hit 15 2d10+5 slashing damage, or 9 1d10+4 slashing damage in Small or Medium form.   Change Shape. The oni magically polymorphs into a Small or Medium humanoid, into a Large giant, or back into it's true form. Other than it's size, it's statistics are the same in in each form. The only equipment that is transformed is it's glaive, which shrinks so it can be wielded in humanoid form. if the oni dies, it reverts to it's true form, and it's glaive reverts to it's normal size.

Oni are large, red, pink, or grey-blue skinned giants loosely related to Ogres. Innate spellcaster, and willing to shapeshift, they scout ot regions to find humanoids to devour, and magic to horde.

Suggested Environments

Asian settlements


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