Oni
Oni CR: 7
STR
19 +4
DEX
11 +0
CON
16 +3
INT
14 +2
WIS
12 +1
CHA
15 +2
Innate Spellcasting. The oni's innate spellcasting ability is Charisma (spell save DC 13), The oni can innately cast the following spells, requiring no material components.
Magic Weapons. The oni's weapon attacks are magical. Regeneration. The oni regains 10 hit points at the start of it's turn if it has at least 1 hit point.
Actions
Multiattack. The oni makes two attacks, either with it's claws or it's glaives. Claw (Oni Form Only). Melee Weapon Attack +7 to hit, reach 5 ft, one target. Hit 8 1d8+4 slashing damage. Glaive. Melee Weapon Attack +7 to hit, reach 10 ft, one target. Hit 15 2d10+5 slashing damage, or 9 1d10+4 slashing damage in Small or Medium form. Change Shape. The oni magically polymorphs into a Small or Medium humanoid, into a Large giant, or back into it's true form. Other than it's size, it's statistics are the same in in each form. The only equipment that is transformed is it's glaive, which shrinks so it can be wielded in humanoid form. if the oni dies, it reverts to it's true form, and it's glaive reverts to it's normal size.
Suggested Environments
Asian settlements
Comments