Nature's Blessed Staff

Nature's Blessed Staff

Staff

Legendary Can only be wielded by Wizards, Sorcerers and Warlocks Requires Attunement

Nature's Blessed Staff is a magical staff with the following properties:

It is treated as a +3 quarterstaff.

The staff can hold up to three spells no higher than level 2 and each is treated as a single spell slot.. These fade each morning and a new one can be placed in it. These can be cast in addition to any spells already known, and only needs the verbal component.

It acts like a Magic Foci for any spell Also, it can give up the spell slots to boost a spell memorised by the caster and all three can be used at once. If done so, it will act like a beacon for Fey creatures within one, two or three miles depending on how many is used. These Fey can be of any type. How they react is another matter, and will follow their usual Alignment. Either way, they may try to steal, or kill the user to get the staff for themselves.

Once a day the wielder can cast Plant Growth for nothing. This requires a DC 20 Wisdom saving throw though, or the plants in question turn into some form of sentient plant life.

Three times during a 24 hour period, the magics stored within it can be activated to give off a bright green light lighting a 30 foot circle around the user and a further 30 circle of dim light beyond that. It cannot be used to light magical darkness. Afterwards it need time to recharge and restores 2 1d3 charges the following morning.

by Colonel 101

Nature's Blessed Staff is a rarely seen staff. As much a magical quarter staff as a spellcasters magic staff, it is blessed with the energies of the the Feywild. Found rarely in the Feywild and even less likely found in the Material Plane. It is highly sought by Fey of all kinds, and a useful tool to many especially those who have access to magic.


Rumoured at present to be hidden somewhere in the Material Plane at present, the story going through the Feywild is that it has been placed there to balance out the effects of a Hag Coven targeting spellcasters. This way the balance of the natural order and that of the Feywild can be kept in check.



Type Damage Damage Range
Simple Melee 1D6+3 / 1D8+3 Bludgeoning

Cost: 50000 gp
Weight: 5 lb


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