Khan Atanas rapBahCNH

Khan Atanas rapBahCNH

Medium Human, Noble, Neutral Evil

Armor Class 16 (leather & padded armour)
Hit Points 64 4d12+10
Speed: 30 ft

STR

17
( +3 )

DEX

12
( +1 )

CON

16
( +3 )

INT

13
( +1 )

WIS

13
( +1 )

CHA

14
( +2 )

Skills Arcana +4, Deception +4, Intimidation +3, Persuasion +2
by Colonel 101
Senses passive Perception 12
Languages Common (Slavic & Frankish), Abyssal, Infernal
Challenge Rating 12
Proficiency Bonus +3

Description

Stocky with a full beard & moustache, wearing imported silks and two golden rings. A;waus has a longsword at his side.

Ideals

To rule the Khaganate you must be strong like me

Bonds

My people are what counts, after me of course

Flaws

Magic items are expensive, so the highest bidder should always be got

Suggested Environments

The Carpathian Moutains

Spellcasting. Atanas has the ability to cast spells using his Intelligence (14 to hit, saving throw DC 12). He has the following spells and has the spell components always on hand.

At will: detect thoughts, detect good and evil, magic missile

2/day: wall of force, raise dead

3/day: counterspell, fireball, lightning bolt


Magic Rings. Alanas has two magic rings both of which contains the misty step spell. By pressing the ruby in the middle of it he can immediately use the spell without components needed.   Hidden Magic Necklace. Alanas has a golden necklace hidden below his clothing. By pressing the ruby it holds, he can activate a Stoneskin spell.

Actions

Mulitattack. Alanas can make 3 attacks with his longseword.   Longsword. Melee weapon attack +7 to hit, reach 5ft, one target. Hit 8 1d8+4 slashing damage, or 9 1d10+4 slashing damage twohandedly.

Bonus Actions

Call the Guards. Alanas can call upon 3 1d6 guards to his side, appearing within 5ft of himself in empty spaces. They are treated as Militia and fight in his Initiative order after he has made his Actions.


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