Kalashtar Species in The True Dark Ages | World Anvil

Kalashtar

Kalashtar

Kalashtar are a composite people, created from the union of humanity and renegade spirits from the Plane of Dreams - spirits called Quori. Kalashtar are often seen as wise, spiritual people with great compassion for others. There is an unmistakable alien quality to the Kalashtar though, as as they are haunted by the conflicts of their otherworldly spirits.
ability score increase: Your Wisdom score increases by 2, and your Charisma score increases by 1.
age: Kalashtar mature and age at the same rate as humans.
alignment: The noble spirit tied to a Kalashtar drives it to Lawful and Good behaviour. Most Kalashtar combine strong self-discipline with compassion for all beings, but some Kalashtar resist the virtuous influence of their spirit.
Size: Medium
speed: Your base walking speed is 30 feet.
Languages: You can speak, read and write Common, Quori, and one other language of your choice.
race features:
Kalashtar Quirks. Each Kalashtar will have a quirk due to their spirit, as follows:
d10 Quirk
1 You try to understand the motives and feelings of your enemies.
2 You prefer to use telepathy over speaking.
3 You feel a strong drive to protect the innocent.
4 You apply dream logic to mundane matters.
5 You discuss things out loud with your quori.
6 You suppress your emotions and rely on logic.
7 You are strongly influenced by the emotions of those around you.
8 You prefer to find nonviolent solutions to problems whenever possible.
9 You are driven by a warrior spirit and will fight for any noble cause.
10 You are obsessed with Dreaming Dark conspiracies.
  Dual Mind. You have advantage on all Wisdom saving throws.   Mental Discipline. You have advantage on psychic damage.   Mind Link. You can speak telepathically to any creature you can see, provided the creature is within a number of feet equal to 10 times your level. You don't need to share a language with the creature for it to understand your telepathic utterances, but the creature must be able to understand at least one language. When you're using this trait to speak telepathically to a creature, you can use your action you can give that creature the ability to telepathically for 1 hour or until you end this effect as an action. To use this ability, the creature must be able to see you and must be this trait's range. You can give this ability to one creature at a time, giving it to a creature takes it away from another creature who has it.   Severed From Dreams. Kalashtar sleep, but they don't connect to the Plane of Dreams as other creatures do. Instead, their minds draw from the memories of their otherworldly spirit while they sleep. As such, you are immune to spells and other magical effects that require you to dream, like Dream, but not spells and other magical effects that put you to sleep, like Sleep.
Bound To Spirits.   Every kalashtar has a connection to a spirit of light, a bond shared by others of their bloodline. Kalashtar appear human, but heir spiritual connection affects them in a variety of ways. Kalashtar have symmetrical, slightly angular features, and their eyes often glow when they are focussed or expressing strong emotions.   Kalashtar can't directly communicate with their quori spirits. Rather, they might experience this relationship as a sense of instinct and inspiration, drawing on the memories of the spirit when they dream. This connection grants kalashtar minor psionic abilities as protection from psychic attacks. All of these quori dream-spirits are virtuous, but some are warriors, and others are more contemplative. Work together with the DM to determine the nature of of your linked spirit. Typically, a kalashtar knows the name and nature of their spirit, but some may know nothing of their spirit or the source of their psychic gifts, such as an orphan kalashtar raised among strangers.   Hunted by Nightmares.   The virtuous spirits of the kalashtar fled from the dream-realm of Dal Quor to escape evil spirits that dominate it. The rebel quori believe that through meditation and devotion, they can change the fundamental nature of Dal Quor, shifting the balance from darkness to light. Most kalashtar communities focus on acts of devotion known as the Path of Light. But the dark powers of Dal Quor have their own plans for Eberron, and now Earth where a few kalashtar have fled to. Through the force known as the Dreaming Dark, these monsters manipulate the folk of Khorvaire (or the local nations of Earth) to eliminate kalashtar wherever possible.    Many kalashtar defend themselves from the Dreaming Dark by focusing on the Path of Light. Others, though, seek out the agents of the Dreaming Dark and oppose their plans, or protect the innocent however they can. Still other kalashtar grow up isolated, knowing nothing about Dal Quor or the Dreaming Dark. Such orphans might use their abilities for personal gain, or otherwise act against the virtuous instincts of their quori spirits this can cause internal conflicts and violent mood swings.

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