Hag Covens in The True Dark Ages | World Anvil

Hag Covens

When hags must work together, they form covens, in spite of their selfish natures. A coven is made up of hags of any type, all of whom are equals within the group. However, each of the hags continues to desire more personal power.   A coven consists of three hags so that any arguments between two hags can be settled by the third. If more than three hags ever come together, as might happen if two covens come into conflict, the result is usually chaos.   Shared spellcasting. While all three hags are within 30 ft of one another, they can each cast the following spells from the wizard's spell list but must share the spell slots among themselves:
  • 1st Level (4 slots): Identify, Ray of Sickness
  • 2nd Level (3 slots): Hold Person, Locate Object
  • 3rd Level (3 slots): Bestow Curse, Counterspell, Lightning Bolt
  • 4th Level (3 slots): Phantasmal Killer, Polymorph
  • 5th Level (2 slots): Contact Other Plane, Scrying
  • 6th Level (1 slot): Eyebite
For casting these spells, each hag is a 12th level spellcaster that uses Intelligence as her spellcasting ability. The spell save DC is 12 + the hag's Intelligence modifier, and the spell attack bonus is 4 + the hag's Intelligence modifier.   Hag Eye. A hag's coven can craft a magic item called a Hag Eye, which is a real eye covered in varnish and often fitted to a pendant or other wearable item. The Hag Eye is usually entrusted to a minion for safekeeping and transport. A hag in the coven can take an action to see what the Hag Eye sees if the Hag Eye is on the same plane of existence. A Hag Eye has AC 10, 1 hit point, and Darkvision up to 60 ft. , If it is destroyed, each coven member takes 3d10 psychic damage and is blinded for 24 hours. A hag coven can only have one Hag Eye at a time, creating a new one requires all three members of the coven to perform a ritual. The ritual tales 1 hour, and the hags can't perform it while blinded. During the ritual, if the hags take any action, other than preforming the ritual, they must start over.

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