Blood Drinker Vampire Species in The True Dark Ages | World Anvil

Blood Drinker Vampire

Blood Drinker Vampire CR: 8

Medium undead, lawful evil
Armor Class: 16 (natural armour)
Hit Points: 90 12d8+36
Speed: 40 ft , fly: 40 ft , can hover

STR

16 +3

DEX

18 +4

CON

17 +3

INT

16 +3

WIS

13 +1

CHA

19 +4

Saving Throws: Dex +7, Con +6, Wisdom +4
Skills: Intimidation +7, Perception +4, Stealth +7
Damage Resistances: Necrotic, Bludgeoning, Piercing, and Slashing from nonmagical weapons
Senses: Darkvision 60ft, passive Perception 14
Languages: The languages it knew in life
Challenge Rating: 8

Actions

Multiattack. The vampire makes three attacks, only one can be a bite attack.   Bite. Melee Weapon Attack +7 to hit, reach 5 ft, one willing creature, or a creature that is grappled by the vampire, incapacitated, or restrained. Hit 7 1d6+4 piercing damage plus 7 2d6 necrotic damage. If the target is humanoid, it must succeed on a DC 15 Charisma saving throw or be charmed by the vampire for 1 minute. While charmed in this way, the target is infatuated with the vampire. The target's hit point maximum is reduced to an amount equal to the necrotic damage taken, and the vampire regains hit points equal to that amount. The reduction lasts lasts until the target finishes a long rest. The target dies if its hip points is reduced to 0.   Rapier. Melee Weapon Attack +7 to hit, reach 5 ft, one target. Hit 8 1d8+4 piercing damage.   Unarmed Strike. Melee Weapon Attack +6 to hit, reach 5 ft, one target. Hit 7 1d8+3 bludgeoning damage. The vampire can also grapple the target (escape DC 14), if it is a creature and the vampire has a hand free.

Reactions

Parry. The vampire adds 3 to its AC against one melee attack that would hit it. To do so, the vampire must see the attacker and be wielding a melee weapon.

Blood Drinker Vampires are a type of vampire that had originally crossed from one world to ours. They can trace their ancestry to the world of Ravnica, and a group called the Orzhov Syndicate. They were used by this group to collect tithes and payments. As such if these weren't met they made up for it in blood, literally. If someone wouldn't pay, they had the blood drained from them by the blood drinker.   After a time, a blood drinker found one such indebted individual had crossed over a portal threshold from Ravnica to Earth. The blood drinker crossed too, along with a Mind Drinker Vampire. One to kill the mark, and the other to wipe the minds of those who encountered the mark or themselves. Unfortunately both fed on locals, and before leaving had left traces of themselves behind.   They are known to have less of the strengths of vampire lords, and none of the weaknesses. This can make them both easier to kill, but also harder at times. Quite a few vampire hunters have gotten a shock when they tried to set traps for one, and they walked right through it unscathed. Some postulate they are a form of vampire that exists between the vampire lords and the vampire spawn.

Suggested Environments

Any settlement, or Ravnica

Related Organizations

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