Black Elf / Dark Elf / Drow Priestess Species in The True Dark Ages | World Anvil

Black Elf / Dark Elf / Drow Priestess

Black Elf / Dark Elf / Drow Priestess CR: 8

Medium humanoid (elf), neutral evil
Armor Class: 16 (scale mail)
Hit Points: 71 13d8+13
Speed: 30 ft

STR

10 +0

DEX

14 +2

CON

12 +1

INT

13 +1

WIS

17 +3

CHA

18 +4

Saving Throws: Con +4, Wis +6, Cha +7
Skills: Insight +6, Perception +6, Religion +4, Stealth +5.
Senses: Darkvision 120 ft, passive Perception 12
Languages: Elvish, Undercommon
Challenge Rating: 8

The black elf is a 10th level spellcaster. Her spellcasting ability is Wisdom (save DC 14, +6 to hit with spell attacks). The black elf has the following cleric spells prepared:   1st level (4 slots): Animal Friendship, Cure Wounds, Detect Poison and Disease, Ray of Sickness.

At will: Cantrips: Guidance, Poison Spray, Resistance, Spare The Dying, Thaumaturgy.

2/day: 5th level: Insect Plague, Mass Cure Wounds.

3/day: 2nd level: Lesser Restoration, Protection From Poison, Web.   3rd level: Conjure Animals (2 giant spiders), Dispel Magic.   4th level: Divination, Freedom of Movement.


Fey Ancestry. The black elves has advantage on saving throws against being charmed, and magic can't put them to sleep.   Innate Spellcasting. The black elves spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components:   At Will: Dancing Lights   1/day each: Darkness, Faerie Fire, Levitate (self only)   Sunlight Sensitivity. While in sunlight, the black elf has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack. The black elf makes two scourge attacks.   Scourge. Melee Weapon Attack +5 to hit, reach 5 ft, one target. Hit 5 1d6+2 piercing damage, plus 17 5d6 poison damage.   Summon Demon (1/Day). The black elf attempts to magically summon a yochlol with a 30 percent chance of success. If the attempt fails, the black elf takes 5 1d10 psychic damage. Otherwise, the summoned demon appears in an unoccupied space within 60 ft of it's summoner, acts as an ally of it's summoner, and can't summon other demons. It remains for 10 minutes, until it or it's summoner dies, or until it's summoner dismisses it as an action.

These Elves originated from Svartalfheim and now dwell in the Underdark of Earth, especially under northern & central European. They still have close ties to their kin in Svartalfheim.

Suggested Environments

They are primarily found in the Underdark, especially in Black Elf settlements.


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