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Draconis Combine

"We do not raise our blades in haste, nor lower them in fear. The Dragon waits—not because it is uncertain, but because it is eternal." — Coordinator Theodore Kurita

The Draconis Combine is a realm forged in fire and folded steel, a disciplined empire where loyalty is life, tradition is law, and the will of the Dragon—the ruling House Kurita—is the unbroken heart of the nation. Towering and austere, the Combine stretches across the eastern reaches of the Sphere like a stormcloud carved in obsidian, its people bound not by borders alone, but by the iron threads of honor, obedience, and sacrifice. Founded in the ashes of the League of Stars, the Combine rose not as a loose federation or a fragile alliance, but as a singular vision—a monarchy of absolute authority, shaped by the iron-handed rule of House Kurita. Its founding philosophy drew deeply from ancient samurai codes and spiritual discipline, merging these traditions with a fanatical commitment to unity. In the Combine, there is no higher virtue than service to the realm. To live is to serve. To die in service is to ascend.   At the center of the Combine lies Luthien, the imperial capital, a city of temples, palaces, and stone-faced bureaucracy. There, within the Dragon’s Hall, the Coordinator of House Kurita reigns with absolute power—part sovereign, part spiritual avatar, and part supreme commander. Every decree carries the weight of law and legacy. Every defiance is met with swift, often silent, correction.   The culture of the Combine is one of strict hierarchy and ritualized conduct. Citizens know their place in the great social lattice, and advancement is earned through discipline, merit, and sacrifice. The military is not simply a profession, but a way of life. Samurai—sworn warriors bound by ancestral oaths—form the elite core of the Combine’s armies. Their devotion to bushidō is absolute, and they see themselves as the soul of the empire made manifest in steel and blood.   To outsiders, the Draconis Combine often appears oppressive, even fanatical. Its people rarely smile in public, its nobles speak in clipped poetry, and its emissaries seem to weigh every word like a blade. But within its walls lies a deep sense of purpose, a cultural cohesion few realms can rival. Art flourishes behind lacquered screens. Poetry, philosophy, and spiritual study are practiced with the same reverence as martial training. Every life is part of a greater narrative—each sacrifice a brushstroke in the painting of eternity.   The Combine's military strength is considerable, built upon centuries of brutal discipline and unmatched tactical planning. Its forces fight with the precision of a haiku and the resolve of mythic warriors, favoring overwhelming strikes, unflinching loyalty, and a refusal to surrender.   Relations with other Great Houses are... tense. The Combine views the Federated Suns and House Davion as arrogant meddlers, House Steiner as decadent, House Marik as undisciplined, and House Liao as dangerously manipulative. The Combine does not seek friendship—it seeks respect, and ultimately, dominance.   Yet in recent years, under the leadership of Coordinator Theodore Kurita, whispers of change stir beneath the formal veneer. Reforms emerge, slowly and cautiously. New doctrines are tested. Innovation tiptoes behind the veil of tradition. Still, the Dragon does not yield—it adapts.   The Draconis Combine is not merely a nation. It is an empire of the soul—enduring, unbending, and ever watching. It does not seek to charm or seduce. It seeks to endure until all others fall, until only the Dragon remains, coiled around the bones of history, eternal.
Type
Geopolitical, Empire
Training Level
Professional
Veterancy Level
Experienced
Ruling Organization
Leader Title
Government System
Monarchy, Absolute
Power Structure
Feudal state
Economic System
Mixed economy
Location
Controlled Territories
Notable Members

Articles under Draconis Combine