Half-Life

Background
  Dr. Dmitry Markov was once a brilliant Ukrainian nuclear physicist, working on advanced atomic bonding and clean energy solutions. He was among the leading minds in nuclear containment technology, a man who dreamed of bringing unlimited power to the world. However, after the collapse of the Soviet Union, he was forced into corporate-funded nuclear research, working under corrupt oligarchs and ex-KGB elites.
  When he discovered his employer’s illegal sales of weapons-grade uranium to rogue states and black-market buyers, he attempted to expose them—but was instead betrayed, sealed inside his own experimental atomic bonding chamber, and left to die as they turned it on.
  Instead of being destroyed, he was transformed—his body annihilated, yet his mind remained, his very consciousness fused with nuclear energy. For years, he existed as a disembodied force of radiation, a ghost haunting the digital grid of the facility that created him, unable to escape without a physical form.
  His salvation came when the Breaker Syndicate, a criminal organization of genius-level intellects, raided the facility to steal nuclear tech. Crosswire, an electropath, detected his presence within the atomic grid and realized he was not just an energy anomaly—but something more.
  Using a combination of advanced stolen tech, the Syndicate built him a containment suit, allowing him to reform into a mobile, functional entity. Now, he operates as Half-Life, the living paradox of nuclear power, a villain whose mere existence forces the world to weigh the catastrophic consequences of ever trying to stop him.
  Personality
  Half-Life is the embodiment of calculated inevitability—a man who once dreamed of harnessing nuclear power for the betterment of humanity, only to become the very force he sought to control. Once an idealist, Dmitry Markov believed in progress, in energy that could liberate rather than destroy. But ideals did not save him—power did.
  Now, he moves through the world with the unshaken certainty of a man who has accepted his fate. He no longer wastes time lamenting his past or seeking vengeance—those are the concerns of small men. Half-Life thinks bigger. He is a force of nature, a walking reminder that power is absolute—and those who hesitate to wield it will always be ruled by those who do.
  Detached from human emotion, he remains calm, methodical, and pragmatic. He does not rage, he does not gloat—his voice is steady, measured, precise, because he never speaks without purpose. There is no need for theatrics when his presence alone is a threat. Where he stands, the air hums with radiation; where he moves, the world fears contamination. Even those who wish to stop him must ask themselves: Is it worth the cost?
  Yet, deep within the quantum patterns of his consciousness, fragments of the man he once was remain. He does not deny his past, nor does he dwell on it, but he remembers. And in remembering, there is doubt. A small, quiet thought that wonders: If they could return my body to me, if I could be human again... would I take it? He tells himself it is irrelevant—that he is beyond such sentimentality. And yet, the question lingers, buried beneath the cold logic that now defines him.
  For now, he continues his work, assisting the Breaker Syndicate out of mutual benefit rather than loyalty. They have given him the means to exist, and in return, he lends them his brilliance, his power, his presence. He does not seek to rule, nor does he seek mindless destruction—he seeks control, not just over others, but over himself.
  He is not a villain driven by chaos or hatred—he is a reminder. A walking paradox of nuclear potential and nuclear consequence. The promise of clean energy, contained within the same force that could erase entire cities. The world once sought to control him, and in doing so, they created him. Now, they must reckon with what they have made.
  Half-Life does not ask for fear, nor does he demand respect—he simply exists, and the world must learn to live with the consequences.
Children

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