Gun-Bunny

Background:
  Dan Lee wasn't born with a silver spoon in her mouth; she was born with a pistol in her hand (metaphorically speaking, of course – child services frowned upon that kind of thing). Growing up on the West Coast, her obsession with firearms wasn't just a hobby; it was a burning passion, a love affair with the intricate mechanics, the historical significance, and the sheer art of weaponry. She could field strip an AR-15 faster than most people could make toast (and probably while making toast, just to show off).
  She wasn't just a gun nut; she was a gun genius. She could identify a firearm by its silhouette at a hundred paces, recite its technical specifications in her sleep, and probably build one from scratch using only a paperclip and some duct tape (if she was bored enough). Her knowledge wasn't just theoretical; she was a prodigy markswoman, a sharpshooter of legendary skill. She dominated shooting competitions and gun shows, her cocky grin and lightning-fast draw leaving her competitors in the dust (and occasionally, a little bit of smoke).
  It was at one such event in sunny California, amidst the smell of gunpowder and the gleam of polished steel, that her life took a decidedly unconventional turn. Her performance, a dazzling display of acrobatic gunplay and pinpoint accuracy, caught the eye of a certain… eccentric individual. A hidden agent working for Silas Smyth’s Sinister Circus, an underground freak show of genetically enhanced performers, assassins, and warriors. Let's just say, her talent was too eye-catching.
  Next thing she knew, she woke up in a dimly lit lab, strapped to a table, with a splitting headache and a pair of very large, very pink eyes staring back at her from the mirror. Silas Smyth, the twisted ringmaster and genetic engineering genius himself, stood before her, a gleam of mad science in his eyes. He explained, with theatrical flourish, that he had seen her potential (and probably her impressive biceps) and decided to "enhance" her. Rabbit DNA, he’d cackled, was the key! Speed, agility, reflexes… the perfect combination for a high-flying, gun-toting circus performer!
  Silas, bless his twisted heart, underestimated three things:
  Dan loved her new rabbit physiology. The speed? The agility? The reflexes? It was like her dreams had come true! Everything was just… more fun.
  She was surprisingly capable. Her body adapted to the genetic splicing faster and more efficiently than expected, making her one of his strongest (and most unpredictable) creations.
  She was a chaotic whirlwind of unstoppable energy. Trying to control her was like trying to capture a hurricane in a bottle… a bottle filled with nitroglycerin and glitter.
  Within days, she escaped, leaving a trail of destruction, bullet holes, and strategically placed explosives in her wake. She also may have “borrowed” a few of Silas’s more interesting experimental weapons. Now, she operates as Gun-Bunny, a high-energy, high-caliber mercenary for hire, living for the thrill of combat, the smell of gunpowder, and the chaos of a good shootout. She's basically a walking, talking, gun-toting embodiment of Murphy's Law – anything that can go boom, will go boom, preferably with maximum dramatic effect.
  Personality:
  Dan Lee, a.k.a. Gun-Bunny, is a walking, talking, adrenaline-fueled explosion of chaotic energy. She's a woman who lives for the fight, the chaos, and the sheer joy of a well-placed shot (and maybe a little bit of property damage – collateral damage is just a bonus). She's cocky, loud, and dangerously unpredictable, but never without a certain… charm. She's got a wild, untamed spirit, a mischievous glint in her pink eyes, and a laugh that can be heard over the roar of gunfire.
  Her love for firearms is borderline obsessive, to the point where she’ll interrupt a firefight to admire a rare piece of hardware (and then promptly use it to blow something up – priorities, people!). She's got a running commentary going in her head at all times, a mix of tactical analysis, witty one-liners, and probably a few jingles from candy commercials thrown in for good measure. She's the kind of person who narrates her own life, complete with sound effects and dramatic pauses.
  She doesn’t believe in fighting fair—why bother when you can fight awesome instead? She relishes combat and turns every encounter into a spectacle of balletic gunplay, parkour insanity, and high-flying trick shots. She's basically a one-woman action movie, complete with explosions, slow-motion dives (even when there's no actual slow motion), and a killer soundtrack playing in her head. She's got a flair for the dramatic, and she treats every fight like a performance, complete with costume changes (if she has time) and elaborate death scenes (for her enemies, of course).
  Despite her chaos-loving persona, she’s not heartless. She has her own sense of morality—she doesn’t kill the innocent, doesn’t hurt kids, and won’t take a job for an organization she finds gross, mean, or "boring" (which, let's be honest, means she rarely works for governments – too much paperwork and not enough explosions). She also has a general aversion to organized crime and most supervillains. They tend to be giga-jerks and kinda predictable. She might make exceptions if the job doesn't rub her the wrong way. Maybe they're fighting a really annoying villain, or perhaps the pay is just too good to pass up. But generally, she prefers to freelance, making her own rules and choosing her own targets. She's a free spirit, and she's not about to let anyone tell her what to do… unless they've got a really big gun, a really interesting mission, or an endless supply of sweets. She's always up for sweets. Seriously, she has a weakness for anything sugary, from gummy bears to lollipops, from decadent chocolates to freshly baked cookies – even those weird, chalky candies your grandma always keeps in her purse. If it's sweet, she'll probably try it. It's a wonder she still has any teeth. Her pockets are always filled with an assortment of treats, a little sugary pick-me-up for those long days of fighting crime (or just, you know, hanging out).

Physical Description

Special abilities

Superhuman Agility & Reflexes – Enhanced from her rabbit DNA, allowing for rapid acrobatics, parkour-like mobility, and near-instant reactions in combat. She's a blur of motion, a whirlwind of fur and firepower.
  Enhanced Speed – Can move in bursts of speed up to 60 mph in short distances, making her exceptionally hard to hit (unless you've got really good aim… or maybe a net).
  Hyper-Jumping – Capable of bounding up to 40 feet in a single leap and using mid-air tricks for aerial marksmanship. She's got hops for days.
  Keen Senses – Heightened hearing, smell, and night vision, making her an excellent tracker (and giving her a distinct advantage in hide-and-seek… not that she plays that much anymore).
  Preternatural Balance – Can land on her feet from almost any height and maintain control in chaotic environments. She's got the balance of a cat… a very heavily armed cat.
  Gun-Fu / Gun Kata Mastery – A highly stylized, acrobatic, and hyper-lethal blend of firearms combat and martial arts. Every fight is a spectacle of impossible trick shots, parkour insanity, and cinematic-level destruction.
  Firearms Savant – An unparalleled instinct and encyclopedic knowledge of guns, from ancient flintlocks to the latest experimental weaponry. If it shoots, she knows it. She also knows how to build and modify guns and explosives and makes her own custom ammo and explosives
  Kickass Kickboxer – Enhanced leg strength and agility make her melee combat just as dangerous as her shooting. A rabbit kick from her can launch a full-grown man across the room.
  Chaotic Bunny Energy – Not an official power, but a nightmare for anyone trying to predict her next move. She operates purely on instinct, creativity, and pure, unfiltered madness.
Children

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